We are looking for inventive, passionate software engineers who are interested in tackling the challenge of cross-compilation on iOS, Android, and other mobile platforms. You will work on software that seamlessly re-compiles Objective-C/C++ code for Android without major modifications and produces ports of great games that users love.
Our team is small (jump into the codebaseand work on both the platform itself and on managing individual apps. In a given week, you’ll master a build system, extend our platform, bridge in new third-party libraries (both native and Java), crush bugs, manage a project, and bring a title to market.
Our software uses open source projects like GNUstep, CFLite, and Cocotron as well as our own implementation of UIKit and other libraries. We're adding new titles constantly, so you’ll quickly see your work in the hands of millions of users.
This is at an exciting, growing startup with stock options. It is a great team. Please email me a resume if you feel you fit this and are interested.
Requires 2+ years' Objective C, open source project or IOS/Android software engineering. Will consider top grads with internships in these areas or from a very good University.