Articles by David Bolton
-
Is Email Registration Needed for MMO Games?
It seems almost like heresy to ask this but why can't multi-player games let people play without needing the whole email registration/login palava? One of the points made in "Social Game Design:… -
Adobe Flash vs. HTML5: The Latest
Adobe has published its 12-month roadmap for Flash and Adobe Air. They still see Flash having a role in games despite the growth in HTML5/JavaScript as an alternative technology. They've acknowle… -
Book Review: Murach's HTML5 and CSS3
Although the HTML5 specification is not fully settled, it's sufficiently stable that 34 of the 100 top websites have already adopted HTML5, and publishers have dug out all their old HTML books an… -
Field Guide to Web Applications
If you're developing Web apps— and many online HTML5 games fall into this category — then you might find the Field Guide to Web Applications of particular interest. This Web app was produced by G… -
Web Game Versus Mobile Game Development
Mobile development is definitely on a roll, whether it's for iPhone, Android or Windows Phone. However I recently saw one estimate that there will be a billion html5 enabled smart phones within a… -
KickStarter Can Finance Your Game Development
Most bank managers in my experience do not know games, and your chances of getting funding from them without a great track record is probably close to zero. But there is another way. Kickstarter.… -
Web Game Development: The Venture Begins
I'm setting up a Web game. Actually I'm going to be setting up two of them, one I can talk about and discuss the design here, and one that I can't until it's ready for beta testing. In this serie… -
Ren'Py Needs A Game Server!
Ren'Py is a game system that lets you create interactive games with simple text dialogs and graphics. I think it's been used to create a lot of the teen dating games (and some of the more adult/p… -
HeroEngine Offers No-Cost 3D Game Creation
Hero Engine is a 3D game engine, which together with a game service HeroCloud, is a MMO game development system (client and server). It includes the tools to make 3D MMOs and other games and run… -
The Flash Game Licensing Business Model
Flash game development is not a guaranteed way to make money. For instance hosting your games on your own site (and having ads) is only worthwhile if you get a massive amount of web traffic or yo…