Pipeline Software Engineer

c++ programming, python, working knowledge of multiple renderers, artist workflows and tool sets, 3d math and rendering algorithms, vfx tools such as maya and modo, unity or unreal experience a plus, experience with game engines is a plus
Full Time
Depends on Experience
Work from home not available Travel not required

Job Description


As an ideal candidate, you will use your skills as a pipeline software engineer to generate content for the world s highest resolution holographic display ecosystem. You will have lots of experience with industry standard VFX tools and renderers, creating shaders, and programming/scripting to technically support an artist workflow for generating holographic content. You will work with real-time graphics SW engineers, digital artists, and light field experts.


Essential Duties and Responsibilities

- Integrate VFX tools (e.g. Maya, Nuke, 3ds Max, Modo) for the purpose of rendering holographic video content for a gigapixel light field display
- Develop custom tools (plugins, scripts and other utilities) to support various aspects of artist workflows for the generation of light field video
- Create shaders for various VFX standard renderers (e.g. V-Ray, Redshift, Arnold)
- Other tasks as assigned.
Other Duties and Responsibilities

- Technically support a Digital Artist
- Interface with customers as necessary



- Comfortable with programming languages including C++11 and beyond, as well as Python
- Able to create shaders for industry-standard renderers (e.g. V-Ray, Redshift, Arnold)
- Strong knowledge of VFX tools (e.g. Maya, Nuke, 3ds Max, Modo)
- Familiar with artist workflows and tool sets
- Knowledgeable about 3D math and rendering algorithms
- Familiar with computer graphics and imaging
- Experience with Unity or Unreal is a plus
- Experience with custom game engines is a plus
Key Competencies

- C++ programming
- Python
- Working knowledge of multiple renderers
- Artist workflows and tool sets
- 3D math and rendering algorithms
- VFX tools such as Maya and Modo
- Unity or Unreal experience a plus
- Experience with game engines is a plus


Major Medical, Dental and Vision Insurance and 401k available


The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
- Ability to lift and carry 25 pounds for 50 feet; bend and reach; work in an environment with daily changes in climate;
- While performing the duties of this job, the employee routinely is required to sit, read, write, type and speak for extended periods of time;
- The employee is required to move around the premises;
- The employee must be able to observe and respond to people and situations and interact with others encountered in the course of work;
- Employee must be able to learn and apply new skills or information;
- Must be able to multi-task regularly;
- Employee must display a positive, professional image and attitude and work well with others;
- The environment generally is moderate in temperature and noise levels;
- The position also requires the following abilities:
- Ability to look at computer screen for extended periods;
- Ability to concentrate and focus for extended periods;
- Ability to handle stress;
- Ability to interact frequently and positively with others;
- Ability to meet deadlines


Posted By

Samuel Merchant

Dice Id : dmltech
Position Id : 170-009
Originally Posted : 7 months ago
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