C++ / SDK Developer/ C++ Linux UI Developer/Sr. Embedded C++ Developer (Media Domain)

  • Dallas, TX
  • Posted 20 hours ago | Updated 4 hours ago

Overview

On Site
$50+
Contract - W2

Skills

Previous experience in firmware development for hardware media pipelinesProficiency in various audio/video formats (e.g.
h264
H265
AV1
mp4
cmaf
ts) and associated analysis toolsFamiliarity with multimedia frameworks like GStreamer
ffmpeg
etc.Expertise in video streaming technologies and playback mechanisms
including HLS
MPEG-DASH
and GStreamerUnderstanding of computer graphics technologies such as OpenGL
DirectFB
and WaylandKnowledge of Digital Rights Management (DRM) solutions including Widevine
Playready
and FairPlay
as well as Trusted Execution Environments
Experience in executing and delivery of features by collaborating with many cross functional teams
product owners and architects. High proficiency with modern C
C++
C++11/C++14 or C++17 preferred. Know how to build effective abstractions over low-level SoC details. Love solving complex system-level issues Very good experience in object-oriented programming and design skills
JavaScript
HTML5
Linux OS
Make file
Python
Other development/build tools and scripting languages. Extensive experience with POSIX-based embedded systems
one or more of Android
Linux
QNX. Solid foundational knowledge of inter-process communications (IPC) and remote procedure calls (RPC).
Strong C++ (11/14/17) programming experience. Proficiency in UI development using Qt
GTK
wxWidgets
or similar frameworks. Experience in Linux application development
debugging
and performance optimization. Familiarity with multithreading
concurrency
and IPC mechanisms. Knowledge of OpenGL
Vulkan
or other graphics libraries is a plus. Experience with CMake
Git
and CI/CD pipelines for software development. Strong problem-solving and analytical skills. Preferred Qualifications: Experience with embedded Linux UI development. Familiarity with Wayland/X11 windowing systems. Understanding of networking protocols and security concepts. Previous experience in HMI (Human-Machine Interface) or industrial UI development

Job Details

Client - Vizio


Title#1: C++ / SDK Developer

Location: Dallas, TX (Day 1 onsite)

Duration: 12+ Months

 

Required Skills:

Bachelor s Degree or greater in Computer Science, Electronics & Communications, Electrical Engineering, or related field.
8+ years of experience in architecture, design, prototyping, software development, code review and unit testing for embedded devices.
Experience in executing and delivery of features by collaborating with many cross functional teams, product owners and architects.
High proficiency with modern C, C++, C++11/C++14 or C++17 preferred.
Know how to build effective abstractions over low-level SoC details.
Love solving complex system-level issues
Very good experience in object-oriented programming and design skills, JavaScript, HTML5, Linux OS, Make file, Python, Other development/build tools and scripting languages.
Extensive experience with POSIX-based embedded systems, one or more of Android, Linux, QNX.
Solid foundational knowledge of inter-process communications (IPC) and remote procedure calls (RPC).

Additional Skills:

Proficiency with multiple communications paradigms: client-server, peer-to-peer, and publish/subscribe.
Extensive experience with IP-based communications and protocols, for example: HTTP, TLS, REST, Websockets, JSON, XML, Protobufs, Flatbuffers, RTP, RTSP, HLS.
Experience working with diverse engineering teams.
Desire to work in a fast-paced, dynamic, highly collaborative environment.

Title: C++ Linux UI Developer
Location: Dallas TX

Job Summary:

We are seeking a skilled C++ Linux UI Developer to design and develop user interfaces for applications running on Linux-based systems. The ideal candidate will have strong expertise in C++, experience with UI frameworks like Qt, GTK, or wxWidgets, and a solid understanding of Linux development environments.

 

Required Skills & Qualifications:

Strong C++ (11/14/17) programming experience.
Proficiency in UI development using Qt, GTK, wxWidgets, or similar frameworks.
Experience in Linux application development, debugging, and performance optimization.
Familiarity with multithreading, concurrency, and IPC mechanisms.
Knowledge of OpenGL, Vulkan, or other graphics libraries is a plus.
Experience with CMake, Git, and CI/CD pipelines for software development.
Strong problem-solving and analytical skills.
Preferred Qualifications:

Experience with embedded Linux UI development.
Familiarity with Wayland/X11 windowing systems.
Understanding of networking protocols and security concepts.
Previous experience in HMI (Human-Machine Interface) or industrial UI development.

Title: Sr. Embedded C++ Developer (Media Domain)

Location: Dallas, TX (Day 1 onsite)

 

Required Skills:

Proficiency in C11 and C++17 (or higher), with experience in memory management, templates, and STL usage
Experience in system-level design, architecture, integration, and design patterns
Comprehensive understanding of networking and communication protocols, including TCP/IP, UDP, HTTPS, and TLS
Familiarity with Linux OS environments, including shell scripting, process management, and system administration tasks, with experience in working with filesystems, processes, and permissions
Exceptional problem-solving, debugging, and troubleshooting skills, with a focus on delivering robust solutions
Knowledge of git workflows for version control and collaborative development

Desired Skills:

Previous experience in firmware development for hardware media pipelines
Proficiency in various audio/video formats (e.g., h264, H265, AV1, mp4, cmaf, ts) and associated analysis tools
Familiarity with multimedia frameworks like GStreamer, ffmpeg, etc.
Expertise in video streaming technologies and playback mechanisms, including HLS, MPEG-DASH, and GStreamer
Understanding of computer graphics technologies such as OpenGL, DirectFB, and Wayland
Knowledge of Digital Rights Management (DRM) solutions including Widevine, Playready, and FairPlay, as well as Trusted Execution Environments

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