Overview
Skills
Job Details
UEFI, BIOS - Development Experience
EDK-2, WMI Hands on experience
C/C++ -Hands on expertise
ARM embedded architecture knowledge
Prior experience with Windows on ARM (WOA)
Role Overview:
We are seeking an experienced software developer to work on Windows on ARM (WOA) / Qualcomm s Windows on Snapdragon (WOS) systems. The candidate will develop, test, and optimize software for ARM systems, working closely with hardware engineers to ensure the smooth operation of devices and systems. This position requires a deep understanding of UEFI, BIOS, EDK-2, WMI infrastructure, Embedded Controller architectures, programming languages like C/C++/Python, and hands-on experience with real-time operating systems (RTOS). A deep knowledge of ARM architecture and working in an Agile & Scrum environment is essential.
Key Responsibilities:
- Design and develop software for Qualcomm ARM Snapdragon SOC hardware platforms.
- Write efficient, reliable, and optimized code in C/C++ and other programming languages for ARM systems to ensure system functionality and reliability.
- Collaborate with hardware architects to ensure seamless integration of software and hardware components.
- Develop software that meets performance, reliability, and scalability standards.
- Optimize software performance, including memory usage, processing speed, and energy efficiency.
- Participate in system architecture design and contribute to technical decision-making.
- Develop and maintain technical documentation for software development and testing.
- Document software design, coding practices, and maintenance procedures.
- Ensure the software meets industry standards, safety regulations, and project specifications.
- Analyze project requirements and translate them into ARM software design specifications.
- Write efficient, reusable modules that interfaces with hardware components such as sensors, actuators, and communication modules.
- Test and debug software using simulation tools, hardware emulators, and on-target testing methods in simulated environments before deployment to real-world devices.