Senior Software Engineer - Machine Learning / Remote / Gaming/ MLOps

Overview

Remote
On Site
110/hr - 130/hr
Full Time

Skills

Video
FOCUS
Game Development
Java
C++
Python
C#
SQL
PyTorch
TensorFlow
Computer Science
Sales
Unreal Engine
Training
Scalability
Artificial Intelligence
Systems Design
Optimization
Machine Learning (ML)
Machine Learning Operations (ML Ops)
Orchestration
Collaboration
Research
Insurance
SAP BASIS

Job Details

Job Description
This is a full-time, 12-month contract role with a leading global video game developer and publisher, renowned for creating competitive, genre-defining multiplayer titles. The company fosters a collaborative, player-focused culture where cutting-edge technology meets immersive gameplay. You will join a specialized machine learning engineering team that builds large-scale ML systems to enhance competitive gameplay experiences. This role offers the opportunity to work on a major fighting game title ahead of its launch, developing advanced AI systems that challenge and engage players.
The position is fully remote within the U.S., with occasional on-site visits for whiteboarding sessions or key collaboration points. Flexible hours are available to accommodate project needs, with a focus on delivering high-quality, scalable ML solutions in a fast-moving game development environment.
Contract Duration: 12 months (possibility to convert to full-time)

Required Skills & Experience
  • Proven experience delivering large-scale, end-to-end ML systems
  • Strong infrastructure skills, particularly in MLOps with an AI/ML perspective
  • Proficiency in at least one of the following: Java, C++, Python, C#, or SQL
  • 2+ years' experience with ML pipelines and common tooling such as MLflow
  • Familiarity with PyTorch or TensorFlow
  • Experience working with or designing large-scale LLM systems
Preferred Skills & Experience
  • Bachelor's degree in Computer Science or related field
  • 2-3 years of applied machine learning experience
  • Background or strong interest in the gaming industry
  • Exposure to reinforcement learning (selling point, not required for interview)
  • Familiarity with Unreal Engine
  • Comfort with large, complex programming challenges and systems

What You Will Be Doing - Daily Responsibilities
  • Design, develop, and optimize ML systems that directly enhance in-game AI behavior for a competitive fighting game
  • Implement reinforcement learning-based policies to improve gameplay experiences and provide advanced training tools for players
  • Collaborate with game engineers, researchers, and product managers to integrate ML models into core gameplay systems
  • Build and maintain ML pipelines, ensuring scalability and performance for launch-ready systems
  • Work closely with the ML Pods team to deliver high-quality AI features under tight timelines
  • Troubleshoot, refine, and iterate on ML systems to meet competitive gameplay standards

Tech Breakdown
  • 50% ML system design and optimization (ML pipelines, reinforcement learning, LLM integration)
  • 30% Infrastructure and MLOps (scaling, deployment, orchestration)
  • 20% Collaboration with game engineering, research, and product teams

You Will Receive the Following Benefits:
  • Medical, Dental, and Vision Insurance

Applicants must be currently authorized to work in the U.S. on a full-time basis now and in the future.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.

About Motion Recruitment Partners, LLC