Software Engineer (Motion and Controls ) - TRU Simulation

Overview

On Site
Full Time

Skills

Dynamics
Integration Testing
Training
Aerodynamics
Prototyping
Test Plans
Data Collection
Roadmaps
Mathematics
Real-time
Computer Hardware
Acceptance Testing
Military
Mathematical Modeling
Documentation
System Requirements
Collaboration
Specification Gathering
Aerospace
Mechatronics
Mechanical Engineering
Electrical Engineering
Physics
C
C++
Python
Linux
Git
Critical Thinking
Work Ethic
Accountability
Communication
Management
Testing

Job Details

JOB SUMMARY:

The Motion and Controls Engineer, a member of the Flight Dynamics Group, is a highly motivated, self-driven team player responsible for the development, integration, testing, and documentation of motion and flight control simulations for flight training simulators across a wide range of fixed and rotary-wing commercial and military aircraft. This role requires a background in aerodynamics, mechatronics, and servo design, as well as the ability to succeed in a fast-paced, dynamic prototyping environment.

JOB RESPONSIBILITIES:

Development of aircraft test plans and on-site data collection support.

Post processing of aircraft test data and preparation of simulator verification data roadmaps.

Design of simulator motion and control loading systems.

Development of aircraft motion and flight control simulation math models, and software to execute these models in real-time.

Integration of simulation models with simulator hardware, computers, software, and other simulated systems.

Preparation of simulator qualification test guides and acceptance test procedures.

Participation in domestic and international simulator acceptance and qualification events with customers, military organizations, and commercial regulatory agencies.

Preparation of math model reports and associated simulator documentation.

Participation in system requirements, design, and test reviews.

Collaboration with other multi-disciplined engineering groups to ensure that overall simulator performance and quality standards are achieved.

Maintain currency with the latest domestic and international flight simulator regulations and technologies.

Provide technical content for proposals and technical specifications.

EDUCATION/ EXPERIENCE:

Bachelor's degree required in Aerospace Engineering, Mechatronics Engineering, Mechanical Engineering, Electrical Engineering, Physics or related field.

Minimum 5 years of experience required, preferably in developing/integrating flight dynamic models and creating Qualification Test Guides (QTGs) in the flight simulation industry

QUALIFICATONS:

Rigorous understanding of servo control and stability.

In-depth understanding of fixed and rotary-wing aircraft flight control systems.

Knowledge of motion, vibration, and buffet simulation methods.

Proficiency with modern software systems, including C/C++, Python, Linux, Git.

Ability to work independently or in a team environment.

Strategic innovator with critical thinking skills.

Strong work ethic, accountability, and integrity.

Excellent verbal and written communication skills.

Professional and diplomatic demeanor.

Able to travel for extended periods domestically and internationally up to 25% annually.

Preferred experience:

Direct experience designing 6DOF motion systems and/or control loading systems.

Field experience with aircraft testing.

Piloting knowledge of fixed-wing and/or rotary-wing aircraft.

The above statements are intended to describe the general nature and level of work being performed by employees assigned to this job. They are not intended to be an exhaustive list of all responsibilities, duties, and skills required of personnel so classified.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.