Overview
Remote
Depends on Experience
Contract - W2
Contract - 12 Month(s)
No Travel Required
Skills
Niagara
VFX
Unreal
gameplay
Maya
3DS Max
Photoshop
Job Details
Title- VFX Artist III
Location- 100% Remote Opportunity
Contract- 6+ months Contract
JOB DESCRIPTION
Responsibilities:
- Collaborate with designers to create engaging gameplay visuals
- Update and adapt iconic effects from existing game assets into Teamfight Tactics
- Lead the visual development of VFX from concept to in-engine implementation
- Balance visual appeal and gameplay clarity, ensuring that effects accurately represent their intended gameplay action or state
- Solve complex production challenges and assist in guiding decisions around clarity and implementation to support product and design needs
Required Qualifications:
- Experience with Niagara
- 5+ years of experience creating real-time stylized VFX in games
- Skills in 3D/2D Software - Unreal, Maya, 3DS Max, Photoshop
- Proven ability to create high-quality, stylized real-time VFX
- Comprehensive understanding of the game development pipeline, including optimization and implementation
Desired Qualifications:
- Development experience creating VFX, materials, and PBR assets within modern game engines (Unreal's Niagara, Cascade, etc)
- Familiarity with League of Legends / Teamfight Tactics IP and style
- Experience in providing direction and constructive feedback to vendors
- As a part of the application process, you will be expected to provide a portfolio or demo reel of your work and may be asked to complete an art test.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.