Overview
On Site
Depends on Experience
Contract - W2
Contract - Independent
Contract - 6 Month(s)
Skills
Digital Asset Management
Interaction Design
RTC
W3C
WCAG
Web Content
Media
IOS Development
HTML
JIRA
Artificial Intelligence
EPUB
SPA
Job Details
Digital Accessibility Consultant
Princeton, NJ (Hybrid Onsite)
6+ months contract
- BA/BS in information technology, computer science, information design, human computer interaction, engineering, interaction design, user experience, or related field
- 7-9 years of professional experience in accessibility, usability, or inclusive design
- 5 years of experience testing web and mobile applications, including iOS and Android native apps, and electronic media for compliance with Web Content Accessibility Guidelines (WCAG) 2.1, Revised Section 508 Standards, and other applicable standards and regulatory requirements
- 2 years of experience authoring VPATs/ACRs (WCAG 2.1 or 2.2)
- 2 years of experience in Agile, Waterfall, and Hybrid methodologies and ensuring accessibility is integrated throughout the development lifecycle
- Proficient in documenting issues and violations in JIRA or similar enterprise tracking tool
- Basic knowledge of usability principles and heuristics
- Basic knowledge of HTML, CSS, and JavaScript
- Professional certifications (e.g., CPACC, WAS, CPWA, ADS, Trusted Tester)
- Experience authoring, executing, and maintaining automation test scriptsExperience integrating accessibility tooling with Jenkins or another CI/CD solution
- Experience annotating Figma design files with accessibility notes (ARIA labels, alt text, headers, landmarks, etc.) for development handoff
- Knowledge of WAI-ARIA, UAAG, ATAG and EPUB specifications
- Knowledge of UI design patterns including SPA, RIA, and AI/chat/voice interfaces
- Knowledge of accessible metadata and tagging best practices for Digital Asset Management (DAM) systems
- Knowledge of accessible real-time communication (RTC) applications for video, text and audio calls, text chat, file exchange, screen sharing and gaming
- Knowledge of captioning, live transcription, sign-language, and real time user support for meetings, conferences, and presentations that are remote/virtual, in-person, or hybrid
- Knowledge of XR Accessibility User Requirements (XAUR) for virtual, augmented or mixed reality, immersive environments, and related technologies
- Knowledge of Universal Design for Learning (UDL) principles; accessibility requirements for instructional technologies, systems, courseware, and learning environments; and criteria for Equally Effective Alternative
- Access Plans (EEAAP)
- Awareness of W3C Accessibility Guidelines (WCAG) 3 Working Draft
- Awareness of European Accessibility Act and Accessible Canada Act
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