Overview
Full Time
Skills
Character Animation
Machine Learning (ML)
Architectural Design
Debugging
Optimization
Research
Art
Collaboration
C
C++
Programming Languages
3D Computer Graphics
Linear Algebra
Mathematics
Artificial Intelligence
Physics
Animation
CPU
GPU
Job Details
Do you have a passion for games? Have you shipped AAA games? Do you enjoy working on custom game engines? Are you an expert in character animation, game play, graphics, machine learning and/or tools? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to our proprietary cross-platform game engine and tools.
Description As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools. In this role you will: Contribute to a proprietary game engine. Implement systems to showcase the capabilities of Apple platforms. Evaluate current and upcoming games. Research and implement state of the art game systems. Collaborate with art and design disciplines. Collaborate with other Apple teams.
Minimum Qualifications
Preferred Qualifications
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Description As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools. In this role you will: Contribute to a proprietary game engine. Implement systems to showcase the capabilities of Apple platforms. Evaluate current and upcoming games. Research and implement state of the art game systems. Collaborate with art and design disciplines. Collaborate with other Apple teams.
Minimum Qualifications
- Bachelor's degree or equivalent job-related experience.
- Experience in C or C++ programming languages.
- Experience with 3D math, such as linear algebra or vector math.
- Experience with game technologies such as animation, AI, physics, graphics and/or animation.
Preferred Qualifications
- 10+ years of experience working as an engineer in the games industry.
- Familiarity using CPU and GPU performance profiling tools.
- Contributed to the development of two or more shipped games, PC or console.
- Experience with custom game engine development.
- Experience with game asset pipelines.
- Passion for games.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.