Senior Software Engineer, Online Services - Halo Studios

Overview

On Site
USD 119,800.00 - 234,700.00 per year
Full Time

Skills

SAP FI
Universe
Specification Gathering
Accountability
Collaboration
Blueprint
Cross-functional Team
Computer Hardware
Computer Science
C
C++
C#
Java
JavaScript
Python
Multithreading
Unreal Engine
Video Games
UI
Debugging
Computer Networking
Partnership
Software Engineering
Internal Communications
IC
Integrated Circuit
Legal
Recruiting
Microsoft

Job Details

Join Halo Studios in shaping the future of the legendary Halo franchise, nowpowered by Unreal Engine 5. As part of Xbox Game Studios, the Halo franchise encompasses games, novels, comics, licensed collectibles, apparel, and more with a shared vision of heroism, mystery, and wonder. With multiple projects in development, join our team as we forge the next generation of games and experiences in our award-winning sci-fi universe.

Halo Studios is looking for our next Senior Software Engineer, Online Services to help create a new Halo FPS developed in Unreal Engine 5.By working with key stakeholders across multiple disciplines within Halo Studios, you will help build innovative game features for our next title.As an experienced game developer and software engineer,you'recomfortable both implementing features based on existing design specs and specifying and documenting them yourself.Roles at our studio are flexible, and you can work from home up to two days a week in this role.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities:

  • Collaborate amongst a cross-functional team to deliver engineering solutions that match p roject goals & timelines.
  • Design, implementation, and maintenance of online client features in Unreal Engine 5, including but not limited to gameplay systems and online systems, in C++ and Blueprint.
  • Work with a cross-functional team of designers, artists, producers , and testers to estimate and document technical proposals.
  • Carefully consider technical tradeoffs to ensure robust, performant system implementations that scale to millions of players across a variety of hardware endpoints.

Qualifications:

Required qualifications:
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • 2+ years of experience developing features for a n online multiplayer game.
  • 2+ years of experience developing / debugging multithreaded systems.
  • Experience developing / debugging games on consoles.
Preferred qualifications:
  • 2 + years experience with industry standard or proprietary game engines ( e.g. Unreal Engine).
  • 2+ shipped video games on console and/or PC.
  • Experience with asynchronous programming patterns.
  • Experience designing & implementing online features that integrate back-end services, client-side logic, and user interface components.
  • Experience developing & debugging systems that make use of 3rd party SDKs .
  • Experience developing & debugging game networking traffic.
  • Ability to forge partnerships with design to build memorable gameplay experiences.
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: ;br>
Microsoft will accept applications for the role until October 31, 2025.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

#gamingjobs #halo
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