Overview
On Site
Accepts corp to corp applications
Contract - W2
Contract - Independent
Contract - with Exten(s)ion
25% Travel
Skills
HTML/CSS
UI/UX Developer
Sketch
Zeplin
Axure
Adobe XD
as Figma
or similar
UX/UI principles
accessibility
and usability along with expertise
A/B testing
behavioral analytics
Job Details
Position: UI/UX Developer
Duration: 6 months with Extension
Location: Saint Paul, Minnesota (Remote) Meeting based onsite
Sample Tasks:
- Collaborate with stakeholders to gather and understand user needs, business objectives, and technical constraints, ensuring user-first designs are created.
- Conduct user research, usability testing, and data analysis to inform design decisions and improve overall user experience.
- Develop UX architecture including sitemaps, journey maps, wireflows, and taxonomy designs to structure and organize the user experience.
- Design low- and high-fidelity prototypes to validate design concepts and make iterative improvements based on user feedback.
- Create reusable component libraries and design systems to ensure consistency and scalability across multiple platforms and applications.
- Develop web components that align with modern HTML/CSS standards, ensuring compliance with WCAG accessibility guidelines for an inclusive user experience.
- Collaborate with developers to implement pixel-perfect designs, ensuring technical feasibility and seamless integration of design with development.
- Provide knowledge transfer to State staff
Desired Qualifications and Skills:
- 5 years of professional experience UI/UX design, with at least 3 years focused in design tools such as Figma, Sketch, Zeplin, Axure, Adobe XD, or similar.
- Professional experience directly creating human-centered designs with a deep understanding of UX/UI principles, accessibility, and usability along with expertise in building customer journey maps, information architectures, and solving design challenges using UX patterns.
- Ability to work seamlessly with cross-functional teams, including product managers, developers, and business stakeholders.
- Excellent communication skills to present design ideas and rationales to both technical and non-technical audiences.
- Experience in creating interactive, low- and high-fidelity prototypes to test ideas and concepts effectively.
- Experience with A/B testing, behavioral analytics, and using insights to inform design decisions.
- Experience in building reusable component libraries and design systems to ensure long-term scalability and consistency across projects.
- Strong user-first mindset with the ability to advocate for end-user needs in every design decision.
- Critical thinking and creativity to overcome design and technical challenges.
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