Front End Platform Engineer

Overview

Remote
$50 - $60
Full Time

Skills

Cloud Computing
Css3
Unity
User Experience
Cascading Style Sheets
BabylonJS
ThreeJS
3d engine
UI
TypeScript
JavaScript
Unreal Engine
3D Cloud platform

Job Details

Job Title - Software Engineer - Front End Platform

Location- 100% Remote (But Candidate need to be in East Coast)

NOTE :

5+ years of professional software development experience and testing using Javascript, TypeScript, and a 3d engine such as BabylonJS, ThreeJS, Unity, or Unreal Engine

Job Summary

We are on the hunt for someone who loves a good challenge and works well with clients and deadlines to join our development team at 3D Cloud.

Responsibilities and Duties

  • Develop, architect, create, document, and modify web application projects in Javascript and Typescripts for our clients using our 3D Cloud platform.

  • Contribute to the development of the 3D Cloud platform for a Client Account Team.

  • Working closely with a team to build and innovate our enterprise level 3D Cloud web applications.

  • Integrate across teams to make sure we are delivering a great user experience.

  • Communicate with and implement directions given from the product team about business requirements, priorities, procedures, questions, etc. into product and code

  • Stay current on development technologies and make best practice recommendations for coding standards and solution choices

  • Improve code quality through automation and performing code reviews

Qualifications and Skills

  • Minimum Qualifications

    • BS Degree in Computer Science, Computer Engineering or similar technical field of study, or equivalent practical experience

    • 5+ years of professional software development experience and testing using Javascript, TypeScript, and a 3d engine such as BabylonJS, ThreeJS, Unity, or Unreal Engine

    • Experience developing responsive web UI for mobile devices using CSS3 and the latest browser libraries

    • Experience developing in agile SCRUM processes

    • Ability to work on multi-disciplinary engineering teams and pick up new technology quickly

    • Ability to architect functions, classes, and libraries

    • Knowledge of software engineering standard practices and architecture patterns

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