Senior Software Engineering Lead - Minecraft Build Team

Overview

On Site
USD 117,200.00 - 229,200.00 per year
Full Time

Skills

Backbone.js
Teaching
DevOps
Cloud Computing
Microsoft Azure
Productivity
Continuous Integration
Continuous Delivery
Caching
Customer Service
Clarity
Decision-making
Roadmaps
Documentation
Attention To Detail
Teamwork
Accountability
Management
Sprint
Collaboration
Product Management
Technical Writing
Computer Science
C
C++
C#
Java
JavaScript
Python
People Management
Program Management
Software Development
CMake
Gradle
YAML
Agile
Microsoft Office
Project Management
JIRA
PostScript
PS
TeamCity
GitHub
Hansoft
Asana
Debugging
Communication
Software Engineering
Legal
Recruiting
Microsoft

Job Details

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make . Our goal is for the Mojang Studios team to be as diverse as our community .

This team creates and supports the core build infrastructure and pipelines spanning 15+ platforms and is responsible for protecting the security of the codebase , the end-to-end signing of production binaries as well as optimizing development setup for hundreds of developers both on-site and remote. As Minecraft is played on consoles, desktops, and mobile , our code base is multi-faceted and leverages cloud services such as Azure DevOps, GitHub, and many cloud-based Azure resources .

You are passionate about end-to-end build infrastructure , D ev O ps best practices, and internal developer productivity - from build systems to CI/CD pipelines , to caching tools - that are fast, reliable, maintainable and enjoyable . You thrive on providing great customer service and creating a supportive environment for the internal Mojang development team s . You love using your technical background to bring clarity and understanding to complex projects, and can effectively communicate the work, timelines, and risks to any audience. Your passion for telemetry and data-driven decision - making helps raise the quality of the product and improve internal developer satisfaction.

As a Senior Software Engineering Lead you are constantly looking to evolveourvision, service quality and roadmap,processes, documentation, and communication.Your technicalacumenand attention to detail enables you to identify risks, drive development with predictability, and challenge how we work to continuously improve. Relationships and teamwork are important to how you inspire and lead teams to deliver their best work.

Your role will be to collaborateacross the organization, understand dep endencies and communicate requirements, and work with Product Management to deliver regular improvements in the build system . The ability to track multiple release activities simultaneously will be key.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!

Responsibilities:

  • Leada team of experienced full-time and contract software developers and manage sprint-based execution .
  • Model best-practices of software engineering to your team, coach them in a growth mindset and their own career development, and care about their well-being and aspirations.
  • Be a reliable expert in the development of game build improvements for the rest of your team, contributing to architecture and implementation as necessary.
  • Collaborate with product management to develop objectives and key results ; planning feature-work and bugs according to the team's capacity and Studio priorities.
  • Drive for high-quality code through technical documentation, change reviews, and operational metrics
  • Embody our Culture & Values

Qualifications:

Required Qualifications :
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • 3 + years of people management experience, specializing in build systems.
Preferred Qualifications:
  • Bachelor's Degree AND 7+ years of experience in product/service/project/program management or software development OR equivalent experience.
  • Experience working in Build systems ( MSProj , Cmake , Nmake , Gradle, YAML, etc.)
  • Experience working with both engineering and support teams in Agile based software delivery practices .
  • Experience running teams using both Office Suite as well as project management software (Jira, A zure D ev O ps , TeamCity, GitHub, Hansoft , Asana etc.).
  • Troubleshooting , debugging skills , and communication skills.
Software Engineering M4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: ;br>
Microsoft will accept applications for the role until May 05, 2025.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

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