NVIDIA Platform Embedded Engineer

Overview

On Site
Depends on Experience
Contract - Independent
Contract - W2
Contract - 12 Month(s)

Skills

C++
System On A Chip
Embedded Systems
NXP S32 Series
Driver OS
NVIDIA Xavier
S32R
S32Z/E
Linux embedded development
Yocto

Job Details

Responsibilities:

  • Develop and optimize embedded software for NVIDIA-based automotive platforms, including NVIDIA Xavier.
  • Work extensively with Driver OS development and integration.
  • Implement and customize Linux distributions using Yocto Project for embedded automotive systems.
  • Contribute to the bring-up and optimization of System-on-Chip (SoC) functionalities.
  • Collaborate with hardware and applications teams to ensure seamless software-hardware integration.
  • Troubleshoot and debug complex issues at the driver and operating system level.
  • Potentially work with NXP S32 Series processors, understanding their application in the automotive industry (e.g., for vehicle networking, domain/zonal control, radar processing, or real-time processing).

Required Skills & Experience:

  • Strong experience with NVIDIA platforms, specifically Xavier.
  • Expertise in Linux embedded development and Yocto Project.
  • Proven experience in Driver OS development.
  • Solid understanding of System-on-Chip (SoC) architectures.
  • Proficiency in C/C++ programming.
  • Familiarity with NXP S32 Series processors (e.g., S32G for vehicle networking, S32R for radar, S32Z/E for real-time control, or S32K for general-purpose automotive MCUs) is a strong plus, and an understanding of their industry applications.

Bachelor's or Master's degree in Electrical Engineering, Robotics, Computer Science, or AI Engineering

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