Overview
Hybrid
Depends on Experience
Part Time
Skills
("RENDERING") AND ("GRAPHICS") AND ("METAL" OR "VULKAN" OR "DIRECT3D 12" OR "DIRECTX 12" OR "WEBGPU")
Job Details
- BA/BS and 5 years working on 3D realtime rendering applications
- High proficiency in writing safe, performant C++ code
- Knowledge of the graphics pipeline, modern rendering techniques, and image processing
- Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL)
- Ability to solve problems in 3D geometry using linear algebra
- Experience with all stages of software development, from prototyping to performance optimization
- Solid debugging and problem-solving skills
- Outstanding teamwork and communication skills
- Passionate about owning and refining features
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.