Remote
•
2d ago
Position: GPUSoftwareEngineer Remote Fill time Role Summary We are seeking expert-levelGPUSoftwareEngineers to support a high-visibility platform initiative within the Maya program, focused on buildingsoftwaretooling on top of a custom compiler and SDK. The role involves developing, optimizing, and portingGPUkernels and AI workloads to a specialized hardware platform. This is a critical and time-sensitive engagement with immediate onboarding expectations and long-term roadmap alignment (~18 mont
Easy Apply
Full-time
130,000 - 140,000











