A New Jersey-based entertainment organization is looking to add a new Real-Time Graphics Engineer to support live broadcast graphics systems in a fast-paced 24/7 production environment.
**Please only direct candidates, no 3rd parties*
About the Opportunity:
- Shift: Day shift
- Schedule: Monday to Friday, with additional coverage as needed for major live events
- Setting: Onsite
Responsibilities:
- Own the performance, reliability, and maintenance of real-time graphics systems used in live production
- Provide independent live show support for news, sports, and event broadcasts, including template loading, playout, and on-air triggering
- Lead graphics system installations, upgrades, integrations, and redundancy planning
- Build and maintain graphics templates, data links, and automation pipelines that streamline live operations
- Document systems and processes, mentor junior support engineers, and participate in incident reviews and vendor coordination
Qualifications:
- 3+ years of experience owning real-time graphics systems in a broadcast, sports, or live production environment
- Bachelor's degree in Broadcast Technology, Computer Science, or equivalent hands-on experience
- Hands-on experience with Vizrt and/or Ross graphics platforms
- Experience supporting live shows independently under pressure
- Experience leading graphics system installations or upgrades
- Working knowledge of broadcast signal flow, IP networking fundamentals, and system monitoring
- Strong communication skills for collaboration with editorial, production, and engineering teams
- Ability to work effectively in a fast-paced, 24/7 live production environment
Desired Skills:
- Familiarity with camera tracking, AR, or virtual set systems
- Experience supporting major live news or sports events
- Mentoring experience with junior engineers or operators
- Experience with Python, APIs, VM or vPod environments, Windows Server, Linux, or SMPTE 2110 workflows