Technology is at the heart of Disney?s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more ? all working to build and advance the technological backbone for Disney?s media business globally.
The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company?s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Here are a few reasons why we think you?d love working here:
Reach, Scale & Impact:More than ever, Disney?s technology and products serve as a signature doorway for fans? connections with the company?s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News?and many more. These products and brands ? and the unmatched stories, storytellers, and events they carry ? matter to millions of people globally.
Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes productengineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.
The Observability & Insights group ensures that Disney Streaming?s distributed systems are reliable, performant, and transparent. We build ML-powered detection systems, telemetry pipelines, intelligent alerting, and developer experience tooling that enable engineers across the organization to understand system health and take action quickly.
Job Summary:
As a Software Engineer II, you will contribute to building and operating machine learning models and AI-driven systems that enhance the reliability of Disney?s streaming ecosystem. You will work on production ML models ? including autoencoders for anomaly detection, statistical threshold systems, and LLM-powered investigation gates ? that transform telemetry and signals into automated detection and proactive insights across Disney+, Hulu, and ESPN.
You will participate in the ML lifecycle: feature engineering on time-series data, model training on GPU clusters, real-time inference pipelines, and model improvement. You will partner with engineering and platform teams to embed intelligence into operational workflows, improving system resilience and customer experience at scale.
As a Software Engineer II, you will deliver features end-to-end, participate in model design and code reviews, and grow into owning components of production ML systems within a fast-paced, AI-native engineering environment.
Responsibilities and Duties of the Role:
Contribute to production ML models for anomaly detection, including autoencoders, statistical threshold models, and ensemble detection systems that monitor thousands of microservices
Develop and improve ML training pipelines using PyTorch on GPU clusters ? including feature engineering, model training, threshold calibration, and deployment through MLflow
Engineer features from time-series telemetry (error ratios, latency, infrastructure metrics) ? implementing windowing, normalization, and data quality safeguards for model consumption
Basic Qualifications
3+ years of professional software engineering experience building, scaling, and maintaining ML-powered backends, data-driven microservices, and production RESTful APIs using FastAPI or Flask
Strong hands-on experience in end-to-end ML engineering using PyTorch or TensorFlow spanning model architecture selection, feature engineering, training, and evaluation (e.g., autoencoders, sequential/time-series models like RNNs/GRUs, anomaly detection, or transformers).
Practical experience processing, transforming, and querying large-scale telemetry, event, or time-series datasets using PySpark, Pandas, or Databricks.
Preferred Qualifications
Experience with foundation model integration, prompt engineering/evaluation, RAG architectures, or orchestration frameworks like LangChain or LangGraph
Familiarity with observability platforms (e.g., Datadog, Grafana, Conviva) and high-volume telemetry data
Required Education
Bachelor?s degree in Computer Science, Machine Learning, Statistics, Engineering, or equivalent experience
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The hiring range for this position in Glendale, CA is $117,500 - $157,500 per year, and in New York City, NY is $123,000 - $165,000 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate?s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.