Description Robert Half is partnering with our client in this search, a Fortune 500 leader in the technology and digital products industry, to hire a Technical Motion Designer for a highly collaborative product and engineering team focused on building innovative, interactive user experiences. This is an exciting opportunity for a motion design professional who thrives at the intersection of animation, front-end development, and product experience design.Location: Seattle, WA (onsite)
Duration: 3-month contract w/ potential to extend
Hours: 40 hours/week
Pay Rate: $55-60/hour (W2)
POSITION OVERVIEWThe Technical Motion Designer will play a key role in designing and implementing interactive, real-time motion systems across digital product experiences. This is not a traditional motion graphics role focused solely on visual execution. The ideal candidate is deeply technical, understands how motion behaves within live product environments, and can partner closely with engineering teams to build scalable, production-ready animation systems using Rive.
This role is best suited for someone who combines strong motion design fundamentals with front-end technical expertise and can independently own animation implementation from concept through deployment.
RESPONSIBILITIES: Interactive Motion Design & Implementation- Build and implement complex, interactive animations using Rive across product experiences and digital interfaces
- Develop animation logic, state machines, databinds, and responsive motion behaviors within production environments
- Translate motion concepts and UX interactions into scalable, performance-optimized assets and systems
- Design expressive, real-time motion experiences that enhance usability, engagement, and product storytelling
- Support integration of motion systems into front-end applications and live product environments
Cross-Functional Collaboration- Partner closely with product designers, UX teams, and engineers to align motion behaviors with user experience goals
- Work collaboratively with front-end engineering teams to ensure seamless animation implementation and performance optimization
- Help establish scalable workflows, best practices, and reusable motion frameworks across product teams
- Contribute to design system evolution through reusable motion components and standardized interaction patterns
Technical Ownership & Optimization- Debug, iterate, and refine animations directly within code and implementation environments
- Optimize motion systems for scalability, responsiveness, maintainability, and runtime performance
- Build tools and processes that allow teams to modify or control Rive files dynamically at runtime
- Operate independently in a fast-paced environment while managing priorities, timelines, and deliverables with minimal oversight
Requirements REQUIRED QUALIFICATIONS:- 7-10+ years of experience in motion design, UX motion, interactive design, or related fields
- 1+ years of hands-on experience working with Rive in production environments
- Strong expertise with:
- State machines
- Advanced databinds and animation logic
- Complex interactive animation systems
- Strong understanding of animation principles including timing, easing, choreography, and responsive interaction behavior
- Experience integrating motion systems into real-world products in partnership with engineering teams - not solely prototype work
- Strong front-end technical understanding with experience working in code-driven environments
- Ability to independently own motion implementation and collaborate effectively across design and engineering teams
PREFERRED QUALIFICATIONS:- Experience with React, React Native, or similar front-end frameworks
- Strong JavaScript and/or TypeScript skills
- Experience building reusable motion systems or contributing to design systems
- Familiarity with tools such as After Effects or related animation platforms
- Interest in interactive, real-time, or generative animation experiences
- Creative degree or related educational background preferred
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