Job ID: 2612699
Location: Remote Work, FL, US
Date Posted: 2026-05-18
Category: Software
Subcategory: SW Engineer
Schedule: Full-Time
Shift: Day Job
Travel: Yes - 10% of the time
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Top Secret
Potential for Remote Work: ORA_REMOTE
Description SAIC is seeking a Software Engineering Manager to lead a multidisciplinary software team developing AI-enabled training and decision-support solutions, integrating intelligent capabilities with existing virtual simulation environments, and adapting those capabilities for immersive, multi-platform part-task training. This role will oversee the design, development, integration, testing, and delivery of software products that improve training effectiveness, accelerate content development, enhance simulation-based learning, and provide actionable performance insights for customers.
The ideal candidate brings a strong blend of software delivery leadership, game or simulation development experience, agile execution, customer engagement, technical documentation, and team mentorship. This position requires a hands-on leader who can translate customer needs into executable software plans, guide cross-functional teams, manage delivery schedules, and ensure high-quality technical outcomes across AI, simulation, immersive training, and interactive learning applications.
Key Responsibilities:- Lead software development teams building AI-enabled applications, simulation-integrated tools, immersive training experiences, and multi-platform instructional technologies.
- Oversee the full software development lifecycle, including requirements analysis, design, development, documentation, testing, debugging, integration, deployment support, and sustainment.
- Collaborate with customers, subject matter experts, product owners, engineers, designers, and technical leads to define user needs, system capabilities, software requirements, and delivery priorities.
- Guide the integration of intelligent software capabilities with existing simulation platforms, training systems, content workflows, and operational learning environments.
- Manage agile development practices, including sprint planning, backlog refinement, team ceremonies, release planning, risk tracking, and transparent progress reporting.
- Establish operational objectives, work plans, delivery schedules, and performance expectations for subordinate managers, technical specialists, and cross-functional contributors.
- Delegate assignments across software engineering, design, production, UI/UX, testing, technical art, and integration resources while ensuring alignment to customer outcomes.
- Ensure software standards, documentation practices, version control, quality assurance, cybersecurity considerations, and technical review processes are consistently followed.
- Support the development of autonomous services, desktop applications, web applications, scripts, utility programs, simulation interfaces, and interactive training tools.
- Analyze technical challenges related to system intent, input/output requirements, data acquisition, simulation state, user interaction, performance, scalability, and integration constraints.
- Lead technical discussions, customer briefings, internal reviews, and stakeholder updates related to software delivery, project status, schedule risks, technical tradeoffs, and contractual requirements.
- Contribute to proposals, estimates, technical approaches, staffing plans, RFP responses, and growth opportunities involving AI-enabled training, simulation, and immersive learning solutions.
- Mentor developers, designers, producers, and technical specialists to strengthen team performance, professional growth, delivery discipline, and product quality.
- Identify opportunities to improve software pipelines, development workflows, reuse of capabilities, automation, test practices, and cross-platform delivery efficiency.
Qualifications Required Education & Experience:- Master's degree in Game Design, Computer Science, Software Engineering, Interactive Media, Simulation Development, or a related field and 12 years or Bachelor's degree in Game Design and Development, Computer Science, Software Engineering, Interactive Media, Simulation Development, or a related field and 14 years.
- 10+ years of experience leading game, simulation, software, interactive media, or immersive training development efforts.
- 5+ years of experience managing cross-functional development teams, including developers, designers, artists, UI/UX contributors, QA resources, technical specialists, or production staff.
- Experience leading software delivery across the full development lifecycle, including concept development, prototyping, requirements analysis, design, development, documentation, testing, debugging, integration, release support, and sustainment.
- Experience managing agile software development practices, including sprint planning, backlog coordination, sprint execution, cross-team collaboration, and stakeholder reporting.
- Technical experience with Unity, Unreal Engine, C#, LuaScript, scripting and tool creation, AI systems design, asset integration, performance optimization, and middleware integration.
- Experience with version control systems such as Git or Perforce.
- Experience developing or managing interactive simulations, game-based training tools, real-time 3D applications, immersive learning environments, or multi-platform software products.
- Experience collaborating directly with customers, subject matter experts, stakeholders, vendors, and internal technical teams to define needs, align requirements, manage expectations, and deliver high-quality software outcomes.
- Experience mentoring developers or technical team members and supporting professional growth, performance, and delivery discipline.
- Experience preparing or supporting technical documentation, game design documents, proposal materials, RFP responses, project schedules, delivery plans, and customer briefings.
- Strong written and verbal communication skills, with the ability to lead technical meetings, project reviews, stakeholder updates, and customer discussions.
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- No security clearance required to start work. However, candidate could be required to obtain up to a top secret clearance depending on work awarded.
Desired Qualifications:- Prior SAIC experience supporting software, simulation, training, or mission-focused development efforts.
- Experience developing training tools, simulations, or interactive applications for government, defense, aviation, or public-sector customers.
- Experience integrating intelligent software capabilities with simulation platforms, training systems, learning workflows, or operational data sources.
- Experience leading multidisciplinary teams across engineering, production, design, UI/UX, art, QA, and customer-facing delivery.
- Experience contributing to business growth through RFP development, proposal support, customer engagement, stakeholder relationship management, or contract expansion.
- Experience with Maya, Blender, technical art workflows, UI/UX design, level design, gameplay mechanics, multiplayer design, cross-platform development, and QA/testing oversight.
- Bilingual English and Spanish communication skills.
Target salary range: $160,001 - $200,000. The estimate displayed represents the typical salary range for this position based on experience and other factors.
Employers have access to artificial intelligence language tools (βAIβ) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
- Dice Id: 10111346
- Position Id: 2612699
- Posted 1 hour ago