Overview
Hybrid
Depends on Experience
Contract - W2
Contract - 6 Month(s)
No Travel Required
Skills
3D Computer Graphics
API
C++
GPU
Software Development
Object-Oriented Programming
Computer Science
Linux
Job Details
Job Title: GPU Software Engineer
Location: San Jose, CA
Duration: 6+ months contract (Long Term)
Roles and Responsibilities:
- As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
- You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.
Requirements / Key responsibilities include:
- Software Development in C/C++/Python
- Best Practices using git, gerrit (code reviews), continuous integration
- Debugging driver failures and performance issues using code and graphics debugging tools
- Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
- Researching new API changes and trends in graphics for future GPU enhancements
- Familiarity with Linux, and Android Operating systems for coding environment and target device development
Skills And Qualifications
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
- 5+ years of experience with C/C++ programming
- Problem-solving and communication skills
- 5+ years of object-oriented and component-based design experience
Preferred Qualifications
- Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
- Experience with firmware development
- Knowledge of ray tracing, rasterization, and linear algebra
- Experience with low level performance profiling and optimization
- Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
- Experience with either DirectX/Vulkan/OpenGL/Metal
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.