On-Device ML Compiler Engineer, Model Compilation, Graphics, Games & ML

Cupertino, CA, US • Posted 4 hours ago • Updated 4 hours ago
Full Time
On-site
Fitment

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Job Details

Skills

  • Artificial Intelligence
  • Research
  • Product Development
  • Innovation
  • Onboarding
  • Embedded Systems
  • Data Compression
  • Benchmarking
  • Forms
  • Backbone.js
  • FOCUS
  • Computer Hardware
  • Optimization
  • Debugging
  • Use Cases
  • Software Engineering
  • Workflow
  • C++
  • PyTorch
  • Training
  • Swift
  • GPU
  • CPU
  • Writing
  • Machine Learning (ML)

Summary

Imagine being at the forefront of an evolution where innovative AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbreaking research into practical applications, enabling billions of Apple devices to run powerful AI models locally, privately, and efficiently. We stand at the unique intersection of research, software engineering, hardware engineering, and product development, making Apple the leading destination for machine learning innovation.\\n\\nOur team builds the essential infrastructure that enables machine learning at scale on Apple devices. This involves onboarding innovative architectures to embedded systems, developing optimization toolkits for model compression and acceleration, building ML compilers and runtimes for efficient execution, and creating comprehensive benchmarking and debugging toolchains. This infrastructure forms the backbone of Apple's machine learning workflows across Camera, Siri, Health, Vision, and other core experiences, contributing to the overall Apple Intelligence ecosystem.\\n\\nIf you are passionate about the technical challenges of running sophisticated ML models across all devices, from resource-constrained devices to powerful clusters, and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents a great opportunity to work on the next generation of intelligent experiences on Apple platforms.\\n\\nOur group is looking for an ML Infrastructure Engineer, with a focus on model compilation. The role entails working closely with model authoring, runtime, and performance teams to ensure that models can bring to bear the full capabilities of the hardware.\\n

We're building an end-to-end developer experience for machine learning development that employs Apple's vertical integration. This allows developers to iterate on model authoring, optimization, transformation, execution, debugging, profiling, and analysis. This role focuses on the core runtime for execution across a wide variety of devices and use cases. \n\nWe're seeking a highly motivated software engineer who is creative, versatile, and passionate about machine learning, common compiler optimizations, and system software engineering in the fast-paced and dynamic field of machine learning. We have an MLIR-based compiler stack, and use it to target the neural engine, GPU, and CPU in order to harness the full capabilities of the system for ML workflows and execution.\n\n

3-5 years working on MLIR-based compilers.\n\nFamiliarity with common ML model architectures, execution schemes, and operations.\n\nFamiliarity with C++\n\nFamiliarity with PyTorch or related training frameworks\n

Familiarity with Swift.\n\nFamiliarity with programming paradigms for the GPU, CPU, and Neural Engine.\n\nFamiliarity with writing kernels for ML model execution.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: 2b7b091e5955e0793bcbb00b888dc959
  • Posted 4 hours ago
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