Core Audio Software Engineer

Cupertino, CA, US • Posted 1 day ago • Updated 6 hours ago
Full Time
On-site
Fitment

Dice Job Match Score™

👾 Reticulating splines...

Job Details

Skills

  • Audiovisual
  • iPhone
  • iPad
  • Technical Direction
  • EMC Atmos
  • Audio Mixing
  • Digital Signal Processing
  • C++
  • Writing
  • Audio Codecs
  • Real-time
  • Signal Processing
  • Computer Hardware
  • Shipping
  • Computer Science
  • Electrical Engineering
  • Software Development
  • Codecs
  • File Formats
  • Media
  • Stacks Blockchain

Summary

Apple's Media, Graphics, & Compute Technologies is at the center of audio, video, and graphics in Apple's innovative products. MGCT's audio team builds the audio infrastructure that powers every sound you hear on iPhone, iPad, Mac, Apple TV, Apple Watch, AirPods, HomePod, and Apple Vision Pro. We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and rendering (including for APAC and Dolby Atmos), and the real-time audio mixing engine that houses the powerful DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your architectural decisions shape how users across hundreds of millions of Apple devices experience immersive audio.

In this role, you will architect and evolve the end-to-end spatial audio pipeline - from codec integration, mix engine, to audio output for headphones, built-in speakers, and external multi-channel systems. You will design system-level APIs that enable apps and other Apple frameworks to integrate our spatial and multichannel audio capabilities.

Strong C++ systems programming skills (C++17 or later) with experience writing performance-critical, real-time code.\nStrong understanding of multichannel audio formats and audio codec pipelines (AAC, Dolby codecs, or similar).\nDeep experience with real-time audio systems: low-latency signal processing, mixer graphs, and hardware I/O.\nExperience designing and shipping system-level APIs.\nBS or MS in Computer Science, Electrical Engineering, or equivalent experience.\n8+ years of professional software development experience in audio or media playback.

Experience integrating third-party codec SDKs into platform audio frameworks.\nExperience developing or maintaining audio file format parsers or media container demuxers.\nFamiliarity with loudness standards and dynamic range control.\nExperience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable platform audio stacks.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: 9023e6e9b3ae1a7a2ae732aa54c13338
  • Posted 1 day ago
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