Senior Web UX Framework Engineer, Minecraft Scripting

Redmond, WA, US • Posted 30+ days ago • Updated 10 hours ago
Full Time
On-site
USD $119,800.00 - 234,700.00 per year
Fitment

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Job Details

Skills

  • Scripting
  • Backbone.js
  • Teaching
  • FOCUS
  • TypeScript
  • Embedded Systems
  • Apache Velocity
  • User Experience
  • Computer Science
  • C
  • C#
  • Java
  • JavaScript
  • Python
  • React.js
  • UI
  • C++
  • Communication
  • Collaboration
  • Automated Testing
  • Debugging
  • Software Engineering
  • IC
  • Integrated Circuit
  • Internal Communications
  • SAP BASIS
  • Microsoft
  • Immigration
  • Military

Summary

Overview

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

We are looking for a Senior UX Engineer to join the Minecraft UI Framework Team and help build and evolve Ore UI, our design system that powers ingame and webbased user experiences across Minecraft.

In this role, you will focus on fullstack development, building a design system using React and TypeScript on top of a C++ foundation. You will create high quality, reusable UI components that enable other developers and content creators to deliver consistent, polished experiences inside Minecraft.

You will be part of a team of onsite engineers in Redmond, working with teams both locally and in Europe. You will work across the entire technical stack, from design systems to embedded JavaScript environments, and collaborate closely with designers and engineers to build foundational technology that delivers on our playerfocused vision across multiple products and teams.

Responsibilities

    • Work with designers and developers to extend our Design System by creating and improving components.

    • Synthesize technical requirements from multiple customers to create a flexible and powerful platform.

    • Maximize developer velocity with high quality designs, solid execution, and powerful test automation.

    • Be data informed, balancing performance, user experience, and developer experience in every decision.

    • Improve ways of working and technical best practices within the team and with customer teams.

Qualifications

Required Qualifications (as pulled from the Role Library):

  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.

Preferred Qualifications:

  • Preferred Qualifications:

    • 3+ years of experience in modern web-based UI technologies such as React.

    • Experience building and working in UI Design Systems.

    • Experience developing in C++, preferably cross-platform.

    • Strong communication and collaboration skills, synchronously and asynchronously.

    • Passion for quality, including test automation and troubleshooting/debugging skills.

In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!

#mojangjobs #gamingjobs

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
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This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 10494596
  • Position Id: 8763ed755352c24d7c46d6f61e0b8297
  • Posted 30+ days ago
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