Overview
Skills
Job Details
We're seeking an experienced Senior Developer specializing in CloudXR streaming and Apple Vision Pro development. This role focuses on building high-performance XR applications that deliver immersive spatial experiences through cloud rendering and streaming technologies. You'll architect solutions that bring desktop-class 3D content to spatial computing devices with minimal latency.
Key Responsibilities
Develop and optimize CloudXR streaming applications for Apple Vision Pro and other XR platforms
Build native Vision Pro applications using visionOS, RealityKit, and Swift with focus on spatial interactions and hand/eye tracking
Implement CloudXRKit or similar frameworks to enable high-fidelity XR streaming from Windows/Linux servers to Vision Pro clients
Design and optimize network protocols and rendering pipelines for low-latency cloud-to-device streaming
Integrate voice command systems and natural language processing for spatial UI control
Develop spatial input solutions leveraging 6DOF controllers and hand tracking
Troubleshoot and resolve performance bottlenecks in streaming pipelines, GPU encoding, and network transmission
Work with various rendering backends (Unity, Unreal, custom engines) as CloudXR sources
Required Qualifications
5+ years of professional software development experience with focus on XR/AR/VR
Strong experience with CloudXR SDK implementation and deployment, including stream optimization and network troubleshooting
Proven track record building applications for Apple Vision Pro using visionOS, RealityKit, and ARKit
Deep understanding of real-time XR streaming protocols, video encoding (H.264/H.265), and network optimization
Experience with spatial computing concepts: hand tracking, eye tracking, spatial anchors, and passthrough
Proficiency in Swift for native visionOS development
Strong understanding of 3D graphics, rendering pipelines, and GPU optimization
Experience debugging distributed systems and client-server architectures
Preferred Qualifications
Experience with CloudXRKit or building custom CloudXR client implementations
Python development experience, particularly with NVIDIA Omniverse Composer and USD APIs
Knowledge of Unity 3D or Unreal Engine as CloudXR streaming sources
Experience with spatial audio implementation and optimization
Background in wake word detection and voice command mapping for XR interfaces
Familiarity with 6DOF input devices (styluses, controllers) and pressure-sensitive spatial input
Knowledge of NVIDIA RTX technologies and ray tracing pipelines
Understanding of network QoS, bandwidth management, and adaptive streaming
Experience developing for Meta Quest, HTC Vive, or other XR platforms
Technical Environment
Primary languages: Swift, Python, C++/C#
Core platforms: Apple Vision Pro (visionOS), CloudXR
Key technologies: RealityKit, ARKit, NVIDIA CloudXR SDK, video encoding/streaming
Development tools: Xcode, Git, network analysis tools
Hardware: High-performance GPU workstations (RTX series), Vision Pro development kit
Location: Remote
Duration: 3+ months
Rate: $65 - $85 W2