Computer Vision & Machine Learning Engineer

Sunnyvale, CA, US • Posted 20 hours ago • Updated 7 hours ago
Full Time
On-site
Fitment

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Job Details

Skills

  • Innovation
  • NATURAL
  • Human-computer Interaction
  • Estimating
  • Behavioral Modeling
  • Animation
  • Algorithms
  • Authentication
  • Real-time
  • 3D Computer Graphics
  • Augmented Reality
  • Virtual Reality
  • Python
  • PyTorch
  • JAX
  • Rapid Prototyping
  • Computer Science
  • Machine Learning (ML)
  • Computer Vision
  • Deep Learning
  • Reasoning
  • Video
  • Language Models
  • Training
  • Communication
  • Research

Summary

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build or service we create is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something!\\n\\nWe are a team of computer vision and machine learning engineers building real-time perception systems, motion synthesis, and human understanding technologies for current and future Apple products. The VCV org is a centralized applied research and engineering organization responsible for developing real-time on-device Computer Vision and Machine Perception technologies across Apple products. We are looking for engineers with expertise in deep learning-focused computer vision for human understanding, motion synthesis, visual recognition, biometric algorithms, and 3D perception systems.\\n\\nIn this role, you will help design, build, and ship core perception technologies, motion synthesis systems, and human understanding algorithms used by millions of users across Apple's ecosystem.

You will work on cutting-edge computer vision and machine learning problems, developing algorithms and systems that enable natural human-computer interaction. This includes human perception, motion synthesis, biometric recognition, 3D vision, and performance-critical real-time systems.\n\nYou will be responsible for developing and optimizing computer vision and machine learning algorithms for human understanding, including pose estimation, gesture recognition, facial analysis, and behavioral modeling. You will build motion synthesis systems and algorithms for realistic human motion generation and animation, design and implement biometric algorithms for secure authentication and identification systems, and create real-time 3D perception and tracking systems for spatial computing and AR/VR applications. As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day.

Master's or equivalent practical experience, in Computer Science, Computer Vision, Machine Learning, or related technical field\nExperience in deep learning with demonstrated work in at least one area of multimodal systems (e.g. vision, language, video, etc.)\nProficiency in Python and in a modern deep learning framework such as PyTorch or JAX\nExperience with rapid prototyping, reproduction, and validation of research ideas\nStrong mathematical foundations in machine learning, computer vision, or related fields\nExperience with foundation model architectures and training methodologies\nExperience working effectively in a multi-functional, collaborative environment

PhD, or equivalent practical experience, in Computer Science, Machine Learning, Computer Vision, or a related technical field\nDemonstrated expertise in deep learning, with either: A publication record in relevant conferences (e.g., NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, COLM, etc), or a strong track record of applying deep learning techniques to real-world products\nExperience with foundation models (language or multimodal) including training, fine-tuning, and deployment\nExperience applying foundation models to build autonomous or semi-autonomous agents, including planning, task decomposition, and multi-step reasoning\nExperience with multimodal pretraining, vision-language models, video-language models, and multimodal alignment\nExperience with large-scale distributed training and model parallelism\nStrong communication skills and ability to present research findings to both technical and non-technical audiences
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: 76f028e2acadf504f61466bdfc4479d8
  • Posted 20 hours ago
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