Senior Software Engineer - Mixed Reality

Redmond, WA, US • Posted 2 hours ago • Updated 2 hours ago
Full Time
On-site
USD $119,800.00 - 234,700.00 per year
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Job Details

Skills

  • Bridging
  • Microsoft Windows
  • Productivity
  • Remote Desktop
  • Streaming
  • Interfaces
  • Real-time
  • Innovation
  • Cloud Computing
  • Collaboration
  • Accountability
  • Return On Investment
  • Recovery
  • 3D Computer Graphics
  • Unity
  • React.js
  • Computer Science
  • C
  • C++
  • C#
  • Java
  • JavaScript
  • Python
  • Augmented Reality
  • Software Engineering
  • Internal Communications
  • Integrated Circuit
  • IC
  • SAP BASIS
  • Microsoft
  • Immigration
  • Military

Summary

Overview
Imagine logging into Windows not on a monitor, but in a world created around you living beyond flat screens; available anytime, anywhere, AND in immersive 3D? Our team is bridging the worlds of Mixed Reality and Windows, enabling users to access and interact with their desktops in fully spatial environments. You'll help bring together the reliability and familiarity of Windows with the cutting-edge possibilities of MR (Mixed Reality) devices, shaping a new era of spatial productivity and remote computing. As a Senior Software Engineer, you'll architect and build a Mixed Reality Remote Desktop experience that enables users to connect to local and cloud PCs within a 3D environment. You'll work with graphics engines, low-latency streaming, and 3D user interfaces to deliver performant, high-fidelity virtual workspaces. This opportunity will allow you to deepen your expertise in graphics systems and 3D frameworks, solve complex challenges in real-time rendering and spatial input, and drive innovation at the intersection of cloud and MR computing. Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities
  • Collaborates with appropriate stakeholders to determine user requirements for a scenario.
  • Drives identification of dependencies and the development of design documents for a product, application, service, or platform.
  • Creates, implements, optimizes, debugs, refactors, and reuses code to establish and improve performance and maintainability, effectiveness, and return on investment (ROI).
  • Leverages subject-matter expertise of product features and partners with appropriate stakeholders (e.g., project managers) to drive a workgroup's project plans, release plans, and work items.
  • Acts as a Designated Responsible Individual (DRI) and guides other engineers by developing and following the playbook, working on call to monitor system/product/service for degradation, downtime, or interruptions, alerting stakeholders about status and initiates actions to restore system/product/service for simple and complex problems when appropriate.
  • Proactively seeks new knowledge and adapts to new trends, technical solutions, and patterns that will improve the availability, reliability, efficiency, observability, and performance of products while also driving consistency in monitoring and operations at scale.

Qualifications

Required Qualifications:
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to ReactJs, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience
  • 4+ years experience in 3D engine technology including, but not limited to, Godot, OpenXR, or Unity

Preferred Qualifications:
  • Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to ReactJs, C, C++, C#, Java, JavaScript, or Python
    • Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • 4+ years experience with human interaction development
  • 4+ years experience in a mixed reality environment

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
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This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 10494596
  • Position Id: dd3bcccc7e031c105b53049de4bcd95d
  • Posted 2 hours ago
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