Software Prototyping Engineer

Cupertino, CA, US • Posted 2 days ago • Updated 3 hours ago
Full Time
On-site
Fitment

Dice Job Match Score™

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Job Details

Skills

  • FOCUS
  • CPU
  • DRAM
  • Storage
  • Acoustics
  • Software Prototyping
  • Software Development
  • Systems Design
  • Workload Analysis
  • Prototyping
  • Workflow
  • Artificial Intelligence
  • Machine Learning (ML)
  • Computer Architecture
  • Modeling
  • IOS Development
  • Performance Analysis
  • C
  • C++
  • Python
  • Swift
  • Software Engineering
  • Debugging
  • Computer Engineering
  • File Systems
  • Computer Networking
  • Stacks Blockchain
  • GPU
  • OpenGL
  • OpenCL
  • OS X
  • Management
  • Algorithms
  • Computer Hardware
  • Communication

Summary

Imagine what you could do here. At Apple, new ideas have a way of becoming products, services, and customer experiences very quickly. Every single day, people do amazing things at Apple! Do you want to impact billions of users by developing an extraordinary product with a prime focus on accuracy, understandability, and performance of the product? Dynamic, Inspiring people and Innovative technologies are the norm here.

The System Performance Architecture team is responsible for all aspects of performance spanning hardware (CPU, GPU, DRAM, storage), software (OS, drivers, applications), and other system characteristics (thermals, power, acoustics). This spans performance modeling, guiding architecture tradeoffs, performance verification, performance debug, and workload characterization.

Our team is collaborative, creative and passionate about what we do and the value we add in future product designs.

Come join us!

Description

We have an outstanding opportunity for a Software Prototyping Engineer to define the future of Apple Silicon platforms. This position is a multi-disciplinary engineering role encompassing software development, computer system design, and workload analysis. The candidate will spearhead prototyping efforts around emerging workflows (including AI/ML, gaming, consumer, and developer domains) to influence the next generation of Apple products.

Minimum Qualifications

Bachelors Degree in EE or Computer Engineering and minimum 6 years of industry experience in Computer Architecture, performance analysis, or hardware modeling

Experience with macOS, iOS, and/or iPadOS

Experience with PnP (Power and Performance) analysis and telemetry

Proficiency in C, C++, Python, and Swift

Experience in software engineering, workload profiling, analysis, and debugging

Preferred Qualifications

Masters Degree in EE/Computer Engineering or equivalent of relevant working experience is preferred

Exposure to Camera, Filesystem, and Networking software stacks.

Experience with GPU APIs (e.g., Metal, OpenGL, OpenCL).

Understanding of macOS power, thermal, and battery management algorithms.

Ability to communicate complex technical concepts to diverse audiences across hardware and software teams

Excellent written and verbal communication skills
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: 1d463f432e0d19e35cda027aa7bad94a
  • Posted 2 days ago
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