Senior Graphics Software Engineer

Culver City, CA, US • Posted 3 days ago • Updated 2 hours ago
Full Time
On-site
Fitment

Dice Job Match Score™

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Job Details

Skills

  • FX
  • Prototyping
  • Collaboration
  • Video Engineering
  • Product Design
  • Algorithms
  • C
  • C++
  • Objective-C
  • Swift
  • Software Development
  • Management
  • Image Processing
  • Computer Science
  • Computer Engineering
  • Artificial Intelligence
  • Machine Learning (ML)
  • Shipping
  • Real-time
  • Video
  • IOS Development
  • OS X
  • Optimization
  • Xcode
  • GPU
  • Photography
  • Mapping
  • Science
  • ICC

Summary

Summary:

Apple's ProVideo Software team pushes the boundaries of what's possible in image and video processing, delivering breakthrough visual experiences to hundreds of millions of users worldwide. We are looking for a skilled engineer with deep expertise in GPU-accelerated visual effects, AI/ML-driven image processing, and real-time playback and video FX pipelines. In this role, you'll shape the algorithms and systems that define how Apple users relive their most important moments.

Description

You will design, implement, and optimize GPU-based real-time visual effects and image processing algorithms that power video playback across Apple platforms. Working within a mature, high-performance application framework, you'll integrate cutting-edge AI/ML models into production pipelines while ensuring correctness across colorspaces and display targets. Day-to-day work spans algorithm prototyping, Metal shader development, performance profiling, and close collaboration with cross-functional partners in video engineering, machine learning, and product design.

Minimum Qualifications

5+ years of experience in image and video processing algorithm development, with a strong emphasis on real-time or near-real-time applications

Hands-on experience implementing and optimizing GPU-based visual effects for video playback pipelines

Proficiency in Metal for GPU programming on Apple platforms

Strong background in C/C++ and at least one of Objective-C or Swift for production software development

Demonstrated ability to integrate new features into large, mature application frameworks without regressions

Solid understanding of NLE playback pipelines, including colorspace management and display rendering

Familiarity with node-based image processing architectures and their design trade-offs

Familiarity with AI/ML-based image and video processing technologies and on-device model integration

Bachelors Degree in Computer Science, Computer Engineering, or equivalent

Preferred Qualifications

Experience developing or adapting AI/ML models specifically for image enhancement, style transfer, or video understanding tasks

Deep expertise in Apple platform graphics and compute frameworks beyond Metal, such as Core Image or AVFoundation

Track record of shipping real-time camera or video features in consumer-facing iOS, iPadOS, or macOS products

Skilled in performance profiling and optimization using Xcode Instruments, GPU Frame Capture, or equivalent tools

Proven experience with computational photography techniques such as HDR tone mapping, noise reduction, or multi-frame processing

Background in color science, ICC profiles, or HDR/wide color gamut pipeline design
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: 56f5e18aecdeb0995cd14cc114367a2f
  • Posted 3 days ago
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