3D Artist IV / Sr. Visual FX Artist

Seattle, WA, US • Posted 4 hours ago • Updated 4 hours ago
Contract W2
6 Months
On-site
$60 - $66.59/hr
Fitment

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Job Details

Skills

Summary

Company Description

Join a leading global technology client developing immersive, next-generation virtual reality experiences. This opportunity offers the chance to contribute to a AAA VR FPS title and help shape high-quality real-time visual effects for cutting-edge VR hardware.

You’ll work closely with Art Direction, Design, and Engineering teams in a highly collaborative environment focused on gameplay readability, visual fidelity, and performance optimization.

Important Details

  • Employment Type: Contract – W2
  • Location: Seattle, WA 98101
  • Duration: 6+ Months (possible extension)
  • Work Model: On-site
  • Pay Range: $60–$66/hr. on W2 without benefits

Roles & Responsibilities

  • Design and author particle systems, shaders, and post-process effects tuned for VR performance constraints
  • Collaborate with Art Direction, Design, and Engineering to develop VFX that support gameplay readability and push visual fidelity on VR hardware
  • Build and maintain VFX asset pipelines, including LOD strategies and GPU-efficient techniques specific to mobile VR rendering
  • Contribute to the visual quality bar for the game's VFX across weapons, environments, and player feedback systems
  • Author particle effects in Unity in close collaboration with Art and Engineering leads
  • Profile and optimize effects to maintain frame rate targets while delivering cinematic look and feel of combat

Qualifications

  • 5+ years of real-time VFX experience in AAA game development
  • Shipped at least one multiplayer FPS or action title
  • Expert proficiency with Unity particle systems (VFX Graph or Shuriken) and shader authoring
  • Strong understanding of GPU performance budgets and mobile/VR optimization
  • Experience with node-based shader editors and custom shader development
  • Ability to work embedded with engineering teams on rapid iteration cycles
  • VR development experience preferred

Education/Experience:

  • Bachelor's degree in design or related field preferred.

Ready to bring high-quality visual effects to a next-generation VR gaming experience? Apply today!

Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 10427670
  • Position Id: 26-27858
  • Posted 4 hours ago
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