Unity Industrial Design Engineer 3 - Designing XR/VR training or simulation content

Hybrid in Sunnyvale, CA, US • Posted 2 days ago • Updated 14 hours ago
Contract W2
12 Months
No Travel Required
Hybrid
$90 - $103/hr
Fitment

Dice Job Match Score™

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Job Details

Skills

  • XR training
  • Unity

Summary

This role is open to both Sunnyvale and Peachtree Corners and onsite role.

Please find candidate in both the location.

Onsite 3 days a week

Essential Job Duties
·    Audit the current VR application and accumulated user feedback; recommend a holistic strategy to improve usability, cohesiveness, and learning outcomes while retaining the application's core direction
·    Propose interaction designs informed by XR best practices, usability risks, and customer feedback while balancing hardware constraints, timelines, and development effort
·    Rapidly produce design concepts (user flows, sketches, prototypes) from product requirements and mature them into functional requirements the development team can implement in Unity
·    Facilitate design reviews; communicate design rationale and trade-offs clearly; incorporate input from product management, human factors engineering, and development; drive decisions toward implementation
·    Collaborate with Human Factors to convert identified usability risks and findings into practical, implementable design requirements
·    Design or refine XR interactions that are intuitive and easy to learn for novice XR users
·    Establish and maintain a design repository documenting XR interaction best practices, human factors heuristics, and product-specific visual and interaction designs
Required Skills and Experience
·    4+ years of hands-on experience designing, prototyping, and shipping XR/VR products
·    Portfolio demonstrating strong XR design judgment with shipped products and measurable usability improvements
·    Track record of delivering incremental improvements within an established product direction while maintaining a cohesive long-term design strategy
·    Demonstrated ability to work shoulder-to-shoulder with developers during design sprints to implement functional requirements
Required Education and Training
·    Bachelor's degree in Interaction Design, Human-Computer Interaction, Industrial Design, or related field — or equivalent professional experience
Working Conditions
·    None
Preferred Skills and Experience
·    Experience designing XR training or simulation content
·    Proficiency with Unity or similar real-time 3D engines
·    Experience in medical device, healthcare, or learning and development
·    Familiarity with surgical robotics or Intuitive products
·    Experience applying human factors engineering principles to product design
·    Background in user research or usability testing methodologies

 

Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: apn
  • Position Id: ISIJP00012518
  • Posted 2 days ago
Contact the job poster
AM

Abdul Mohammed

Recruiter @ APN Software Services, Inc

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