Sr Software Engineer 3 (Unity 3D)

Sunnyvale, CA, US • Posted 10 hours ago • Updated 10 hours ago
Contract W2
12 Months
No Travel Required
On-site
Depends on Experience
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Fitment

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Job Details

Skills

  • Sr Software Engineer 3 (Unity 3D)

Summary

Maxonic maintains a close and long-term relationship with our direct client. In support of their needs, we are looking for a Sr Software Engineer 3 (Unity 3D).

                                                                                                

Job Description:

 

Job Title: Sr Software Engineer 3 (Unity 3D)                                           

Job Type: Contract                                                    

Job Location: Sunnyvale, CA

Work Schedule: Onsite

Pay Rate: $78, Based on experience

 

Description:

Primary Function of Position:

  • We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance Solutions team. Our team’s mission is to leverage emerging technologies to help accomplish mission of advancing minimally invasive care. Our primary customeris client''s Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
  • As a member of our team, you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
  • As a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production grade work within an appropriate timeframe.
  • You will be joining a mature codebase and will contribute to both optimization and new features.
  • The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities

  • Maintain independent ownership of features and deliver production grade results on
    schedule.
  • Scope and estimate your own work accurately, and flag slippage early when estimates
    change.
  • Make use of existing APIs and SDKs to integrate backend systems with our XR software.
  • Collaborate with cross-functional team of developers, designers, and QA.
  • Create good documentation for features and techniques that were tried and rejected or
    implemented.
  • Ability to transfer knowledge to and from team-mates.
  • Ability to work from a requirements document or storyboard.
  • Architect software in a modular fashion to support scalable, reusable features.
  • Build, debug, and deploy next generation XR and traditional apps for Windows and Android
    in the Unity game engine using C#.
  • Review peer PRs.
  • Apply good software engineering practices to write elegant, maintainable, reusable code.
  • Unit-test code for robustness and reliability.

Minimum Requirements

  • BS in computer science or related fields. MS or higher a plus.
  • 5+ years of real-world experience developing and shipping Unity-based applications or video
    games.
  • Proven track record of onboarding onto a mature codebase and shipping meaningful
    contributions.
  • Experience developing for XR technologies and devices like the Meta Quest, HoloLens,
    Apple Vision Pro. (High quality Unity developers with little to no XR experience will be
    considered)
  • Strong knowledge of 3D math.
  • Strong knowledge and understanding of C#, OO programming patterns, and software
    architecture.
  • Ability to self-test, debug and verify own work before handing off to QA.
  • Strong knowledge of using Git for source control, branching, and PRs.
  • Great communication skills and ability to excel in a collaborative team environment.
    Bonus Characteristics
  • Experience with Isaac Sim
  • Experience writing graphics shaders in Unity.
  • Experience programming in other languages like Python, C++.
  • Experience developing Android applications in Java or Kotlin and using ADB.
  • Experience in creating and using animated 3D models.
  • Experience with other game engines/tools that may be used in the pipeline such as Blender,
    Figma, Photoshop, Substance Painter, ZBrush, and Maya.
  • Familiarity or experience developing for other game engines like Unreal, Godot,
    Lumberyard, Source.

About Maxonic:

Since 2002 Maxonic has been at the forefront of connecting candidate strengths to client challenges. Our award winning, dedicated team of recruiting professionals are specialized by technology, are great listeners, and will seek to find a position that meets the long-term career needs of our candidates. We take pride in the over 10,000 candidates that we have placed, and the repeat business that we earn from our satisfied clients.

Interested in Applying?

Please apply with your most current resume. Feel free to contact Gaurav Bhatia (/) for more details.

Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 10108942
  • Position Id: 9045458
  • Posted 10 hours ago

Company Info

About Maxonic, Inc.

Maxonic is a technology consulting firm headquartered in Campbell, CA. The company was founded in 2002. Maxonic founders created new methods from decades of experience in the technical consulting industry and they have successfully invented and applied our unparalleled methodology to help our clients to reach their goals in the most efficient and cost effective way. The founders were focused to build a company that centered around providing superior customer service through strong and lasting relationships. A testament to the success of their vision lies in the fact that all of Maxonic s customers from its first year in business, continue to work with us.

Over the years, the number of our loyal clients has grown from a list of start-ups and small businesses, all the way to the industry giants of the fortune 100.

Since its inception, Maxonic has sought to find ways to improve its service to meet new challenges that face its customers. The Process-Based proactive approach was one such improvement, and evolved from countless hours of research, discussions with clients and statistical evidence. All of Maxonic s service offerings Big Data Services, Cloud Computing Services, Mobility Services and Technical Staffing Services reflect our commitment to creating and enhancing services that help clients meet their toughest challenges.

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