Prototyping Systems Engineer - Platform Architecture

Cupertino, CA, US • Posted 30+ days ago • Updated 7 hours ago
Full Time
On-site
Fitment

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Job Details

Skills

  • Collaboration
  • Scratch
  • Demonstrations
  • Systems Design
  • Software Engineering
  • Bootstrap
  • C
  • C++
  • Interfaces
  • Payment Card Industry
  • UART
  • I2C
  • SPI
  • USB
  • Operating Systems
  • Device Drivers
  • Customer Engagement
  • Debugging
  • Prototyping
  • Schematics
  • Microcontrollers
  • Computer Hardware
  • Firmware
  • ARM Architecture

Summary

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job, and there's no telling what we can accomplish together.

Our Platform Architecture group is responsible for connecting our hardware and software into one unified system, and we design technologies to work seamlessly in unison. Join this team, and you'll develop forward-looking prototype systems in collaboration with engineers across Apple. We take daring, revolutionary ideas and turn them into reality. You and your team will apply engineering fundamentals and start from scratch if need be. Together, our work will lead to the intuitive technology experiences that Apple is known for worldwide.

Description

The Platform Architecture systems prototyping team creates "livable prototypes"-complete product concepts that you can actually use, as opposed to concept demonstrations. We are a small team of self-motivated, curious generalists who love to make thoughtful, interesting new things.

In your role on the prototyping team, you will participate in concept's overall system design, from the top-level diagrams to participation in schematic reviews. Working with our software engineering partners across Apple, you will help prepare the OS, bootstrap and device drivers for the project. Once hardware has been fabricated, you'll work with your EE and ME peers on bringup and debugging.

Minimum Qualifications

BS in CS, CE, EECS, or similar engineering degree

Experience in design of computer systems

Experience in C/C++

Understanding of common hardware interfaces such as PCI, UART, I2C, SPI, or USB

Exposure to low-level system software such as operating systems, bootloaders and device drivers

Preferred Qualifications

10+ years industry experience

MS or PhD in CS, CE, EECS, or similar engineering degree

Ability to work with EE's for hardware bringup and debug of prototypes

Ability to read and understand block diagrams, schematics, and data sheets

Familiarity with microcontrollers, both hardware and firmware

Familiarity with ARM architecture, Cortex-A and Cortex-M profiles
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90733111
  • Position Id: d71c0c806f59a43853579a24adf83910
  • Posted 30+ days ago
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