Embedded Graphics Software Engineer - COMPLETE REMOTE


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Job Details
Skills
- OpenGL
- GPU Driver
- Graphic Development
Summary
Role name: Embedded Graphics Software Engineer
Work Location: US REMOTE
Duration: 6 months (CTH)
Start date: Immediate availability.
Background check MANDATORY
Role Overview:
1)Graphics Core skills
• Embedded graphics development experience using OpenGL.
• Epic Deos experience - preferred.
2)Platform Core skills
• Multi-Core Processor Architecture (General Understanding)
o Strong fundamentals of multi-core processing concepts and system-level behavior.
• Processor and Memory Architecture
o In-depth knowledge of shared memory access across multiple cores, including GPU interaction:
Memory Controller design and operation
Cache memory hierarchy (L1, L2, L3, etc.)
Main memory systems (e.g., DDR)
• Shared Resource Monitoring and Analysis
o Understanding of monitoring mechanisms for shared resource usage, including:
Performance counters
Quality of Service (QoS) mechanisms
Techniques for Worst-Case Execution Time (WCET) computation
• WCET Analysis with Interference Considerations
o Capability to analyze WCET under the influence of various interference channels such as:
I/O subsystems
GPU
SSD
FPGA
Other shared resources
• DEOS Expertise
o Practical knowledge of DEOS (or equivalent RTOS), with a focus on:
Cache partitioning techniques
Resource isolation and management
• Regulatory Knowledge
o Familiarity with AC 20-193 (FAA guidance on multi-core processor certification) is a strong advantage.
Key Responsibilities:
- GPU driver development
- Embedded graphics development experience using OpenGL.
- Epic Deos experience
Mandatory skills:
- Embedded graphics development experience using OpenGL
- Dice Id: 91162236
- Position Id: 9031563
- Posted 8 hours ago
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