Summary
Experience building successful mobile games. Game Developer would be focused on: New game development Build new daily games from concept to playable prototype, following team design guidelines and technical standards. Rapid prototyping Quickly iterate on social daily play game concepts to validate engagement hypotheses before FTE investment in integration. Game polish & production Take validated prototypes through to production-ready quality, preparing them for entry point integration and launch. Social mechanics Implement social Features (challenges, leaderboards, sharing) that drive viral engagement and daily return behavior
Skillsets/Qualifications
Software Engineer with a casual and mobile gaming background and hands-on experience building games Experience with game development frameworks and rapid prototyping Familiarity with social/casual game design patterns daily loops, progression systems, social mechanics Ability to work independently on game development while collaborating with the FTE Team on validation and integration handoff.
About the Role
Client is seeking a **Mobile Gaming Software Engineer** for a temporary, project-based assignment. This role is ideal for professionals with a strong background in casual and mobile gaming, who thrive in fast-paced environments and enjoy building innovative game experiences. As a contractor, you will contribute to game development projects, collaborating with Client s full-time engineering team for validation and integration handoff. This is not a full-time employment opportunity; the position is temporary and governed by Client s contingent workforce policies.
Responsibilities
Develop and prototype casual and mobile games using industry-standard frameworks.
Implement game design patterns including daily loops, progression systems, and social mechanics.
Work independently on game development tasks, ensuring timely delivery of project milestones.
Collaborate with Client s full-time engineering team for validation, feedback, and integration.
Maintain high standards of code quality and documentation throughout the project lifecycle.
Minimum Requirements
Proven hands-on experience building games for casual and mobile platforms.
Proficiency with game development frameworks and rapid prototyping tools.
Strong understanding of social/casual game design patterns (daily loops, progression systems, social mechanics).
Ability to work independently and manage project deliverables with minimal supervision.
Excellent communication and collaboration skills for working with cross-functional teams.
Typical Day-to-Day in the role
Spending time prototyping - game concepts.
Reiterated - mechanics, seeking feedback.
Working to select appropriate games to take to market.
Must-Have Skills
Engineering background
Must have built multiple mobile games - app store/game platform
Creativity Portfolio
AI Native
Social games
Nice-to-have Skills
Ability to work with different job roles
XFN experience