Software Engineer Remote Location

Remote • Posted 50 minutes ago • Updated 50 minutes ago
Contract W2
Contract Corp To Corp
12 Months
Remote
$56 - $56/hr
Fitment

Dice Job Match Score™

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Job Details

Skills

  • C++
  • Bazel
  • Starlark
  • Google Tooling

Summary

Software Engineer - Build Systems & Infrastructure Migrations

Role Overview

We are seeking a proactive and detail-oriented Software Engineer to join our team within the Google Build ecosystem. This engineer will lead and execute an end-to-end migration of clients from our legacy OutputMetadataService to a modern target service. This multi-phase project pairs operational rollout management with deep infrastructure software engineering. The ideal candidate possesses strong cross-functional communication and project management skills to coordinate with internal partner teams, paired with hands-on technical proficiency in C++, Starlark in BAZEL tool, and the Google internal developer toolchain.

Key Responsibilities

Phase 1: Operational Rollout & Configuration Management

Client Engagement & Outreach: Serve as the primary point of contact for internal client teams proactively notify stakeholders, communicate timelines, outline migration expectations, and address incoming inquiries.

Migration Planning: Track, organize, and orchestrate concurrent client migrations across multiple developer teams without causing downtime or developer friction.

Configuration Changes & Deployment: Author, test, and submit configuration changes utilizing internal Google release tooling (CDPush).

Validation & Monitoring: Closely monitor health metrics, telemetry dashboards, and build logs during and after cutover to quickly identify anomalies, mitigate risks, and roll back changes if issues arise.

Phase 2: Client Codebase Migration & Deep Technical Refactoring

Direct Codebase Refactoring: Directly update client codebases to migrate service requests and dependencies from OutputMetadataService to the new service.

Build Configuration Modernization: Read, write, and refactor build rules and dependencies in Starlark across internal BUILD files.

C++ Development: Implement, test, and submit production-quality changes in internal C++ libraries and client wrappers.

End-to-End Testing: Ensure changes pass presubmit checks, integration test suites, and adhere to strict internal Google engineering and style standards.

Qualifications & Skill Requirements

Technical Skills

Languages:

o Proficiency in C++ (modern C++ standards, Google style guides, idioms).

o Working knowledge of Starlark (or strong experience with Bazel Google BUILD systems).

Google Tooling: Familiarity with the Google internal developer ecosystem, development workflows, and release automation systems (e.g., CDPush, Piper, Critique, internal monitoring suites).

Systems & Infrastructure: Understanding of build systems, microservices, and client-server metadata services.

Project & Soft Skills

Project Management & Organization: Demonstrated ability to manage multiple migrations in parallel while keeping client statuses and roadmaps structured and up to date.

Technical Communication: Clear, professional written and verbal communication skills comfortable interfacing with diverse engineering teams across Google.

Reliability & Caution: Careful approach to production rollouts, change management, and rapid incident response.

Preferred Experience

Prior experience executing large-scale deprecations or service migrations within Google.

Experience writing or refactoring custom BazelStarlark build rules.

Background in Developer Infrastructure, Core Build Tools, or Site Reliability Engineering (SRE).

Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 90911958
  • Position Id: 9083330
  • Posted 50 minutes ago
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