Cocoa Touch Jobs in New York, NY

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iOS Developer

Jobot

On-site in New York, New York, USA

Full-time

This Jobot Job is hosted by: Eric Williams Are you a fit? Easy Apply now by clicking the "Apply Now" button and sending us your resume. Salary: $100,000 - $150,000 per year A bit about us: This New York startup is the largest direct-to-consumer private market manager. By combining their technology and investment expertise, they are pioneering a new model to build you a better portfolio. Why join us? Competitive base salary and overall compensation package Full benefits: Medical, Dental, Visi

iOS Software Developers

Mitchell Martin, Inc.

Hybrid in New York, New York, USA

Full-time, Contract

iOS Software Developers (New York, NY) - Design and develop mobile software applications for iOS platforms using XCode 14x, Cocoa Touch Framework, and Swift; Define, design, develop, implement and deploy new functional features for mobile software applications using iOS SDK, Objective C, JSON, JavaScript, Android, Git; Identify and remedy bottlenecks in testing software applications for quality assurance, and fix software bugs; Review and maintain software code quality, and design and develop ne

Mobile Solution Architect

TrustIT LLC

Remote

Full-time

Job Title: Mobile Solution Architect Location Dallas / Remote In addition to the below React JS is needed. This position is responsible for technical thought leaders advising customer executives and visionaries in various technical problems within the mobility architecture of prepaid and postpaid stack. This position will work with and report directly to the Sr. Enterprise Architects within the organization responsible for overall application landscape An experienced Android and iOS designer and

iOS Developer

AMS IT Solutions LLC

Remote

Contract

Minimum Qualifications: 7+ years of experience building native iOS apps that have been successfully launchedSolid coding chops, code design skills, and practitioner of mobile development best practices -- including object-oriented design principles; design pattern usage; writing modular, reusable, testable code; data structures; concurrency; performance profiling and tuningDeveloping proficiency in Objective-C, Swift, Cocoa Touch, Xcode, CocoaPods, Swift UI, Swift Package Manager, git, etc. -- t