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Staff Software Engineer - Android, Maps Display

Uber Corporate

San Francisco, California, USA

Full-time

About the Role The Maps Display team is responsible for the entire Uber Map stack-from the low-level native render engine, to the tile cutting and serving pipeline, all the way up to the APIs and integration layers used across all of Uber's apps. As a Staff Software Engineer on the Maps Display team, you will play a key role in shaping and scaling one of Uber's most critical platform components. This is a high-impact role with visibility and influence across all of Uber's businesses. The work

Senior Visualization Application Developer

ILink Systems Inc.

Calgary, Alberta, Canada

Full-time

Requirements Key Responsibilities: Design, develop, and maintain graphics-intensive modules within the DecisionSpace Geoscience platform using Java and OpenGL. Implement advanced 2D and 3D visualization features for seismic, geological, and geospatial data. Optimize rendering performance and ensure cross-platform compatibility, particularly in Linux environments. Collaborate with geoscientists and software engineers to translate domain-specific requirements into technical solutions. Participate

Full-stack SW Engineer

Calance

Palo Alto, California, USA

Contract

Responsibilities Work with HMI developers to build tooling and help develop software for both in the simulation and in development vehicles. Work with system engineers to architect flexible software implementations. Work with autonomous-driving engineering teams, negotiate APIs and integrate vehicle information into interfaces. Work with front end developers, create software interfaces for new hardware. Develop functional user interfaces, deriving requirements from designers, regulation, an

Title: Software Engineer III Mobile (Android/iOS)

Raas Infotek LLC

Newark, Delaware, USA

Contract

Title: Software Engineer Mobile (Android/iOS)Locations: Multiple, including Newark, DEDuration: 12 months Overview:We're seeking a Mobile Software Engineer to contribute to next-generation mobile development projects supporting AR/VR data collection, device prototyping, and camera calibration systems. This role involves working with cutting-edge imaging technologies, mobile platforms, and real-world data pipelines on early-stage hardware. Key Responsibilities:Design, build, and maintain mobile

Senior 3D Software Engineer / Game Developer

Radiant System, Inc

Remote

Contract

The Senior 3D Software Engineer will be responsible developing advanced 3D features for our iOS/visionOS (Mixed Reality) applications, as well as maintaining and optimizing existing features. This person will work closely with the rest of the development team and design team to ensure that our apps meet the highest standards of quality and performance. Qualifications: 4+ years experience in 3D graphic software development Strong C/C++ skills Excellent 3D math and linear algebra skills Expert in

Senior Software Engineer

Rose International

Menlo Park, California, USA

Full-time

Date Posted: 06/09/2025 Hiring Organization: Rose International Position Number: 483869 Industry: Medical Equipment & Supplies Job Title: Senior Software Engineer Job Location: Menlo Park, CA, USA, 94025 Work Model: Onsite Employment Type: Temporary FT/PT: Full-Time Estimated Duration (In months): 13 Min Hourly Rate($): 65.00 Max Hourly Rate($): 78.00 Must Have Skills/Attributes: 3D, C++, Software Development Experience Desired: Experience in 3D graphic software development (4+ yrs); Epx

R&D Software Engineer III

Select Source International

Saint Paul, Minnesota, USA

Contract

Job Description: The team is seeking a software engineer with strong skills in C++, Python, and signal processing for a research position focused on electronic mapping systems. Recap The position requires experience in C++, OpenGL, and Python, with a focus on signal processing and data analysis. Candidates should ideally have at least 7 years of software development experience, but the team is flexible with new graduates or those with relevant skills. The interview process will consist of one

Accelerator DV /Full-time /Hybrid Location: Santa Clara CA , Austin TX, Portland, OR

Stellent IT LLC

Santa Clara, California, USA

Contract, Third Party

Accelerator DV /Full-time /Hybrid Location: Santa Clara CA , Austin TX, Portland,OR Interview:Phone+Skype Job Description: Our mission is to reimagine silicon and create computing platforms that will transform the industry. You will have the opportunity to work with some of the most talented and passionate engineers in the world to create designs that push the envelope on performance, energy efficiency and scalability. Develop cutting edge test generation strategies for validating the performa

Calibration Unity Engineer (AR/VR)

PTR Global

Redmond, Washington, USA

Full-time

Job Description: Client is seeking a Unity software engineer to help with data collection tooling for large scale data collection efforts for AR/VR headsets. This is an opportunity to work on early versions of consumer hardware on cutting edge technology involving cameras and natural user interfaces. This role will also support camera and illuminator calibration for prototype devices. Job Responsibilities: Building and maintaining a Unity built User Experience application for Data Collections

Android Developer- ( Project Glass exp)

Metanlytics

California, USA

Third Party

Job TitleAndroid Developer- ( Project Glass exp) No of Positions1 Projected Start Date03-10-2025 Projected End Date08-10-2025 Position TypeContract LocationSan Bruno, CA Remote WorkPartial Talent must reside at location on submission?Yes Branch Primary SkillsJava Notes Required Skills Job DescriptionAdditional Information: What are the top 3 skills needed/required? Kotlin , Java , Should have worked on enterprise Android app What skills and/or experience would separate the top resource? Walmar

Linux GPU System Software Engineering Manager

NVIDIA Corporation

Remote or Santa Clara, California, USA

Full-time

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Cross-Platform (iOS/macOS/watchOS/visionOS/iPadOS) Software Developer - Maps Experiences

Apple, Inc.

No location provided

Full-time

Journey to the heart of Apple Maps and become a part of the Maps Platform Experiences team! As a member of our team, you will help to provide a great mapping experience to multiple Apple Platforms. We are looking for a technical and dynamic software engineer that will contribute to our Maps ecosystem across Apple including Maps, Weather, Photos, Siri, and many others. Join our team and bring the Apple Maps experiences to millions of users! Description DESCRIPTION Our team is hiring for a technic

3D Software Engineer I - Scene Layers

Esri

Redlands, California, USA

Full-time

Overview Join us in creating the world's best geospatial mapping and data analysis platform! As a platform that serves millions of users and domains, our software needs to be modular, reusable, and well crafted. We iterate rapidly, constantly learning from feedback, metrics, and the mission and goals of our broad user community. In this role, you will utilize your strong math skills and ability to design and implement data structures leveraging non-trivial algorithms. Our ideal candidate will

GPU Machine Learning Developer Tools Engineer

Apple, Inc.

No location provided

Full-time

Apple's Graphics, Games, and Machine Learning Software team develops Metal, an API for GPU programming that allows efficient use of the GPU and minimizes CPU overhead. The Metal Developer Tools team is responsible for developing * Metal Debugger - a full featured GPU debugger and profiler, * Metal System Trace - a CPU and GPU runtime analysis tool for Metal, * MPS Graph viewer - a highly performant visualizer for ML networks. The Metal Developer Tools team is looking for an engineer who is excit

GPU Next-Gen Architecture Modeling Engineer

AMD (Advanced Micro Devices)

Santa Clara, California, USA

Full-time

WHAT YOU DO AT AMD CHANGES EVERYTHING We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences - the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world's most important challenges. We strive for execution excellenc

Graphics Rendering and Compositing Engineer

Apple, Inc.

No location provided

Full-time

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, Apple Watch, and CarPlay. As part of our UI compositing team, you will contribute to the core graphics compositing engine behind every Apple device that renders to a display. And your contributions won't be limited to Apple's devices, as you will also develop the rendering implementation behind CarPlay Ultra, Apple'

Senior Backend Compiler Engineer

NVIDIA Corporation

Santa Clara, California, USA

Full-time

We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current

Senior System Software Engineer - Autonomous Vehicles

NVIDIA Corporation

Santa Clara, California, USA

Full-time

The Autonomous Vehicles Platform team is now looking for a Senior System Software Engineer. Our team builds the NVIDIA DriveWorks SDK with the goal to provide a scalable software stack and framework to build autonomous vehicles. We are seeking software engineers with interests on designing, developing and maintaining many aspects of the core technology around sensor drivers and interfaces, data streaming, data recording and playback, vehicle interface abstraction. What you will be doing: Create

Senior Mobile Platform Engineer

Epic Games

Cary, North Carolina, USA

Full-time

WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine an

GPU Power Systems Engineer

Qualcomm Technologies

San Diego, California, USA

Full-time

Company: Qualcomm Technologies, Inc. Job Area: Engineering Group, Engineering Group > GPU ASICS Engineering General Summary: Analyze and evaluate GPU architecture/microarchitecture and workload for performance and power optimizationsGPU power modeling and estimation for projection and correlationGPU workload analysis, profiling, and characterizationsDevelop and maintain tests for pre-silicon and post-silicon power verificationsWork closely with multiple teams such as RTL designer, architecture