Title- User Experience Designer
Location- Los Angeles, CA- Hybrid
Type- Contract (W2)
Duration- 6+ Months
Job Description:-
We're looking for a UX Designer to help craft high-quality mobile player experiences within a fast-paced, iterative game development environment. This role is scoped at UX Designer with the opportunity to consider senior candidates who demonstrate expanded scope and ownership.
You'll work closely with Game Design, Product, Engineering, and Art to translate vision into intuitive, polished in-game experiences that meet both player needs and production realities.
Responsibilities:-
Design end-to-end UX for mobile features, from early concept through implementation and iteration
Create clear user flows, early explorations, wireframes, and high-fidelity mockups
Deliver visual design that meets the quality bar of a live game
Collaborate closely with Engineers to shepherd designs through implementation, playtests, iteration cycles, and polish
Partner with Game Designers and Product Owners to deliver excellent UX that balances creative vision, technical constraints, and timeline pressures
Take ownership of features, driving clarity through ambiguity and refining solutions based on feedback and player testing
Required Qualifications:-
4 6 years of professional experience in UX, game UX, or related interactive design roles.
Experience designing UX for mobile games
Strong UX craft: flows, interaction design, information architecture, and usability fundamentals
Strong Figma skills, including component systems and prototyping
Ability to independently own features through implementation in an iterative development environment
Portfolio demonstrating shipped or production-ready work in mobile games
Nice to Have:-
Experience working in Unreal Engine or supporting implementation in-engine.
Gameplay sensibility and some game design experience.
Background in 2D art or UI illustration, with ability to create polished temporary assets.