GPU computing Jobs in Seattle, WA

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NVIDIA 2025 Internships: Systems Software Engineering

NVIDIA Corporation

Remote or Santa Clara, California, USA

Full-time

By submitting your resume, you're expressing interest in one of our 2025 Systems Software Engineering Internships. We'll review resumes on an ongoing basis, and a recruiter may reach out if your experience fits one of our many internship opportunities. NVIDIA pioneered accelerated computing to tackle challenges no one else can solve. Our work in AI and digital twins is transforming the world's largest industries and profoundly impacting society - from gaming to robotics, self-driving cars to lif

L2/L3 Network Engineer

APN Software Services, Inc

Seattle, Washington, USA

Contract

Job Title - Network Engineer Location: 100% onsite everyday in Seattle, WA. Duration: 6 months Note: Seattle location has a parking fee of $20-30 a day. A monthly pass is available that is a little cheaper. Oracle will NOT reimburse for parking. We are looking for experienced Network Developers interested in designing, implementing, and automating our RDMA fabrics to support our GPU business. We're looking for innovative thinkers who enjoy tackling new and exciting challenges. Description Sup

Cloud Infra Control Plane Service Engineering Architect

Xoriant Corporation

Remote

Contract

Job Title: Cloud Infra Control Plane Service Engineering Architect Location: Remote work, candidates in the Bay Area or Seattle will be prioritized. Duration:6 months+ The project is all around implementing an Nvidia SuperPod. Major bonus points for candidates who have that experience. Key Responsibilities: Infrastructure Management: Manage and monitor computer clusters, ensuring high availability and performance.Implement and maintain automation scripts for infrastructure provisioning and mana

Design Verification Engineer

Yoh - A Day & Zimmerman Company

Remote or Santa Clara, California, USA

Full-time

Design Verification Engineer Scope: Design and development of the IO subsystems for a high-performance SoC from scratch, working closely with the Architecture and RTL teams. Develop detailed block-level design specifications and plans for a high-performance IO Subsystem. Create and implement reusable block-level components in SV, UVM, and C++, including microarchitectural models, monitors, and checkers. Develop and optimize the IO subsystem design to ensure functionality and performance are in a