Job Description: Client is seeking a Unity software engineer to help with data collection tooling for large scale data collection efforts for AR/VR headsets. This is an opportunity to work on early versions of consumer hardware on cutting edge technology involving cameras and natural user interfaces. This role will also support camera and illuminator calibration for prototype devices. Job Responsibilities: Building and maintaining a Unity built User Experience application for Data Collections
Job Title: Azure Databricks Engineer (Unity Catalog) Remote Location: Remote Job Overview:We are seeking a highly skilled and experienced Azure Databricks Engineer with hands-on expertise in Unity Catalog to support the development and governance of our modern data platform. This is a fully remote role offering flexibility and the opportunity to work with cutting-edge cloud data technologies in a collaborative environment. Key Responsibilities:Design, build, and optimize large-scale data process
Role: Senior Unity Developer Senior Unity Developer with solid experience in PC-based VR development. Responsible for designing and implementing high-quality immersive experiences, collaborating with a multidisciplinary team on innovative VR projects. This role requires strong technical skills, decision-making around project architecture, and experience optimizing complex environments for VR platforms like Oculus Rift, HTC Vive, Valve Index, and others. 3+ years of professional experience using
The Senior Software Engineer will take ownership and contribute to key game product development. This position is responsible for researching, designing, and developing innovative software in support of the strategic development roadmap for the Games Division. This includes working on a team project with engineers, designers, and artists to create new game content, adding new functionality to existing platforms, and investigating issues reported from the field. This includes working on team proj
FULL TIME JOB - ONSITE JOB Key Responsibilities Lead the design and implementation of an enterprise metadata model in Collibra, aligned with business objectives.Develop and execute workflows to integrate metadata management with Unity Catalog and Synaptica, ensuring discoverability and usability.Champion best practices for metadata collection, governance, and utilization across teams.Implement and Govern Data AccessExperience with PrivaceraEstablish an implementation and optimization plan for d
WHIZTEK Corp is owned and managed by IT professionals with over 20 years of experience in building software solutions using modern technology stacks. We provide technical solutions through IT consulting, technology staffing, and offshore development solutions to clients via mutually viable business models. Our broad geographic reach and immense talent pool make us stand out, helping our clients achieve better, faster, more sustainable solutions. Our services include Microsoft services, software
Title: Software Engineer Locations: Multiple including Redmond, WADuration: 12 monthsWork Authorization: , or Authorized to Work in the U.S. Overview:Seeking a Unity Software Engineer to support AR/VR data collection tooling and camera calibration for prototype devices. You'll contribute to early-stage hardware and cutting-edge imaging technologies. Key Responsibilities: Develop/maintain Unity-based data collection tools Manage AR/VR system setup for user studies Capture image/metadata streams