Senior Software Engineer – Unity 3D / XR - Sunnyvale, CA- onsite - SA

Sunnyvale, CA, US • Posted 4 hours ago • Updated 4 hours ago
Contract W2
6 Months
No Travel Required
On-site
Depends on Experience
Fitment

Dice Job Match Score™

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Job Details

Skills

  • Software Engineer
  • Unity 3D
  • C#
  • XR/VR/MR technologies
  • OOP
  • Unity 3D development experience.

Summary

Job Title: Senior Software Engineer – Unity 3D / XR
Location: Sunnyvale, CA
Duration: 6 + months
Job Type: Contract - W2
Job Description
We are looking for a Senior Software Engineer – Unity 3D/XR with strong experience developing and shipping Unity-based applications. The ideal candidate will have expertise in Unity 3D, C#, XR/VR/MR technologies, and software architecture. You will develop next-generation XR applications for surgical robotics, working closely with cross-functional teams to build scalable, production-quality solutions.
Responsibilities
  • Develop and maintain Unity-based XR and desktop applications.
  • Build, debug, and deploy applications for Windows and Android using Unity and C#.
  • Design scalable, modular, and reusable software architecture.
  • Integrate backend APIs and SDKs into Unity applications.
  • Collaborate with developers, designers, and QA teams.
  • Review code, perform unit testing, and ensure high-quality deliverables.
  • Create technical documentation and knowledge-sharing materials.
  • Troubleshoot and optimize existing Unity applications.
  • Participate in Agile development and quarterly software releases.
Required Skills
  • 5+ years of Unity 3D development experience.
  • Strong C# programming and Object-Oriented Programming (OOP).
  • Experience developing and shipping Unity applications or games.
  • Experience with XR/VR/MR technologies (Meta Quest, HoloLens, Apple Vision Pro preferred).
  • Strong knowledge of 3D Math and Software Architecture.
  • Git source control and pull request workflow.
  • Debugging, testing, and performance optimization.
  • Excellent communication and collaboration skills.
Preferred Skills
  • Unity Shader programming.
  • Python or C++.
  • Android (Java/Kotlin, ADB).
  • Isaac Sim.
  • Blender, Maya, Substance Painter, ZBrush, Photoshop, or Figma.
  • Unreal Engine or Godot experience.
Thanks n'' Regards,

Sarah
SGIC Cloud Technologies Inc.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
  • Dice Id: 10503906
  • Position Id: 9047880
  • Posted 4 hours ago
Contact the job poster
SK

Surya Kumar Venkata

Recruiter @ SGIC Cloud Technologies Inc.
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